On Tue, Aug 30, 2022 at 10:28:01AM +0800, Yafang Shao wrote: > On Tue, Aug 23, 2022 at 1:02 AM Eric Dumazet <edumazet@xxxxxxxxxx> wrote: > > > > On Mon, Aug 22, 2022 at 2:10 AM Peilin Ye <yepeilin.cs@xxxxxxxxx> wrote: > > > > > > From: Peilin Ye <peilin.ye@xxxxxxxxxxxxx> > > > > > > Hi all, > > > > > > Currently sockets (especially UDP ones) can drop a lot of packets at TC > > > egress when rate limited by shaper Qdiscs like HTB. This patchset series > > > tries to solve this by introducing a Qdisc backpressure mechanism. > > > > > > RFC v1 [1] used a throttle & unthrottle approach, which introduced several > > > issues, including a thundering herd problem and a socket reference count > > > issue [2]. This RFC v2 uses a different approach to avoid those issues: > > > > > > 1. When a shaper Qdisc drops a packet that belongs to a local socket due > > > to TC egress congestion, we make part of the socket's sndbuf > > > temporarily unavailable, so it sends slower. > > > > > > 2. Later, when TC egress becomes idle again, we gradually recover the > > > socket's sndbuf back to normal. Patch 2 implements this step using a > > > timer for UDP sockets. > > > > > > The thundering herd problem is avoided, since we no longer wake up all > > > throttled sockets at the same time in qdisc_watchdog(). The socket > > > reference count issue is also avoided, since we no longer maintain socket > > > list on Qdisc. > > > > > > Performance is better than RFC v1. There is one concern about fairness > > > between flows for TBF Qdisc, which could be solved by using a SFQ inner > > > Qdisc. > > > > > > Please see the individual patches for details and numbers. Any comments, > > > suggestions would be much appreciated. Thanks! > > > > > > [1] https://lore.kernel.org/netdev/cover.1651800598.git.peilin.ye@xxxxxxxxxxxxx/ > > > [2] https://lore.kernel.org/netdev/20220506133111.1d4bebf3@hermes.local/ > > > > > > Peilin Ye (5): > > > net: Introduce Qdisc backpressure infrastructure > > > net/udp: Implement Qdisc backpressure algorithm > > > net/sched: sch_tbf: Use Qdisc backpressure infrastructure > > > net/sched: sch_htb: Use Qdisc backpressure infrastructure > > > net/sched: sch_cbq: Use Qdisc backpressure infrastructure > > > > > > > I think the whole idea is wrong. > > > > Packet schedulers can be remote (offloaded, or on another box) > > > > The idea of going back to socket level from a packet scheduler should > > really be a last resort. > > > > Issue of having UDP sockets being able to flood a network is tough, I > > am not sure the core networking stack > > should pretend it can solve the issue. > > > > Note that FQ based packet schedulers can also help already. > > We encounter a similar issue when using (fq + edt-bpf) to limit UDP > packet, because of the qdisc buffer limit. > If the qdisc buffer limit is too small, the UDP packet will be dropped > in the qdisc layer. But the sender doesn't know that the packets has > been dropped, so it will continue to send packets, and thus more and > more packets will be dropped there. IOW, the qdisc will be a > bottleneck before the bandwidth limit is reached. > We workaround this issue by enlarging the buffer limit and flow_limit > (the proper values can be calculated from net.ipv4.udp_mem and > net.core.wmem_default). > But obviously this is not a perfect solution, because > net.ipv4.udp_mem or net.core.wmem_default may be changed dynamically. > We also think about a solution to build a connection between udp > memory and qdisc limit, but not sure if it is a good idea neither. This is literally what this patchset does. Although this patchset does not touch any TCP (as TCP has TSQ), I think this is a better approach than TSQ, because TSQ has no idea about Qdisc limit. Thanks.