[PATCH v1 03/11] landlock: Create find_rule() from unmask_layers()

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From: Mickaël Salaün <mic@xxxxxxxxxxxxxxxxxxx>

This refactoring will be useful in a following commit.

Signed-off-by: Mickaël Salaün <mic@xxxxxxxxxxxxxxxxxxx>
Link: https://lore.kernel.org/r/20220221212522.320243-4-mic@xxxxxxxxxxx
---
 security/landlock/fs.c | 39 +++++++++++++++++++++++++++------------
 1 file changed, 27 insertions(+), 12 deletions(-)

diff --git a/security/landlock/fs.c b/security/landlock/fs.c
index 4048e3c04d75..0bcb27f2360a 100644
--- a/security/landlock/fs.c
+++ b/security/landlock/fs.c
@@ -180,23 +180,36 @@ int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
 
 /* Access-control management */
 
-static inline layer_mask_t unmask_layers(
+/*
+ * The lifetime of the returned rule is tied to @domain.
+ *
+ * Returns NULL if no rule is found or if @dentry is negative.
+ */
+static inline const struct landlock_rule *find_rule(
 		const struct landlock_ruleset *const domain,
-		const struct path *const path,
-		const access_mask_t access_request, layer_mask_t layer_mask)
+		const struct dentry *const dentry)
 {
 	const struct landlock_rule *rule;
 	const struct inode *inode;
-	size_t i;
 
-	if (d_is_negative(path->dentry))
-		/* Ignore nonexistent leafs. */
-		return layer_mask;
-	inode = d_backing_inode(path->dentry);
+	/* Ignores nonexistent leafs. */
+	if (d_is_negative(dentry))
+		return NULL;
+
+	inode = d_backing_inode(dentry);
 	rcu_read_lock();
 	rule = landlock_find_rule(domain,
 			rcu_dereference(landlock_inode(inode)->object));
 	rcu_read_unlock();
+	return rule;
+}
+
+static inline layer_mask_t unmask_layers(
+		const struct landlock_rule *const rule,
+		const access_mask_t access_request, layer_mask_t layer_mask)
+{
+	size_t layer_level;
+
 	if (!rule)
 		return layer_mask;
 
@@ -207,8 +220,9 @@ static inline layer_mask_t unmask_layers(
 	 * the remaining layers for each inode, from the first added layer to
 	 * the last one.
 	 */
-	for (i = 0; i < rule->num_layers; i++) {
-		const struct landlock_layer *const layer = &rule->layers[i];
+	for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
+		const struct landlock_layer *const layer =
+			&rule->layers[layer_level];
 		const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
 
 		/* Checks that the layer grants access to the full request. */
@@ -266,8 +280,9 @@ static int check_access_path(const struct landlock_ruleset *const domain,
 	while (true) {
 		struct dentry *parent_dentry;
 
-		layer_mask = unmask_layers(domain, &walker_path,
-				access_request, layer_mask);
+		layer_mask = unmask_layers(find_rule(domain,
+					walker_path.dentry), access_request,
+				layer_mask);
 		if (layer_mask == 0) {
 			/* Stops when a rule from each layer grants access. */
 			allowed = true;
-- 
2.35.1




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