This adds documentation for the BPF_PROG_RUN command; a short overview of the command itself, and a more verbose description of the "live packet" mode for XDP introduced in the previous commit. Signed-off-by: Toke Høiland-Jørgensen <toke@xxxxxxxxxx> --- Documentation/bpf/bpf_prog_run.rst | 120 +++++++++++++++++++++++++++++ Documentation/bpf/index.rst | 1 + 2 files changed, 121 insertions(+) create mode 100644 Documentation/bpf/bpf_prog_run.rst diff --git a/Documentation/bpf/bpf_prog_run.rst b/Documentation/bpf/bpf_prog_run.rst new file mode 100644 index 000000000000..c561677081de --- /dev/null +++ b/Documentation/bpf/bpf_prog_run.rst @@ -0,0 +1,120 @@ +.. SPDX-License-Identifier: GPL-2.0 + +=================================== +Running BPF programs from userspace +=================================== + +This document describes the ``BPF_PROG_RUN`` facility for running BPF programs +from userspace. + +.. contents:: + :local: + :depth: 2 + + +Overview +-------- + +The ``BPF_PROG_RUN`` command can be used through the ``bpf()`` syscall to +execute a BPF program in the kernel and return the results to userspace. This +can be used to unit test BPF programs against user-supplied context objects, and +as way to explicitly execute programs in the kernel for their side effects. The +command was previously named ``BPF_PROG_TEST_RUN``, and both constants continue +to be defined in the UAPI header, aliased to the same value. + +The ``BPF_PROG_RUN`` command can be used to execute BPF programs of the +following types: + +- ``BPF_PROG_TYPE_SOCKET_FILTER`` +- ``BPF_PROG_TYPE_SCHED_CLS`` +- ``BPF_PROG_TYPE_SCHED_ACT`` +- ``BPF_PROG_TYPE_XDP`` +- ``BPF_PROG_TYPE_SK_LOOKUP`` +- ``BPF_PROG_TYPE_CGROUP_SKB`` +- ``BPF_PROG_TYPE_LWT_IN`` +- ``BPF_PROG_TYPE_LWT_OUT`` +- ``BPF_PROG_TYPE_LWT_XMIT`` +- ``BPF_PROG_TYPE_LWT_SEG6LOCAL`` +- ``BPF_PROG_TYPE_FLOW_DISSECTOR`` +- ``BPF_PROG_TYPE_STRUCT_OPS`` +- ``BPF_PROG_TYPE_RAW_TRACEPOINT`` +- ``BPF_PROG_TYPE_SYSCALL`` + +When using the ``BPF_PROG_RUN`` command, userspace supplies an input context +object and (for program types operating on network packets) a buffer containing +the packet data that the BPF program will operate on. The kernel will then +execute the program and return the results to userspace. Note that programs will +not have any side effects while being run in this mode; in particular, packets +will not actually be redirected or dropped, the program return code will just be +returned to userspace. A separate mode for live execution of XDP programs is +provided, documented separately below. + +Running XDP programs in "live frame mode" +----------------------------------------- + +The ``BPF_PROG_RUN`` command has a separate mode for running live XDP programs, +which can be used to execute XDP programs in a way where packets will actually +be processed by the kernel after the execution of the XDP program as if they +arrived on a physical interface. This mode is activated by setting the +``BPF_F_TEST_XDP_LIVE_FRAMES`` flag when supplying an XDP program to +``BPF_PROG_RUN``. Earlier versions of the kernel did not reject invalid flags +supplied to ``BPF_PROG_RUN`` for XDP programs. For this reason, another new +flag, ``BPF_F_TEST_XDP_RESERVED`` is defined, which will simply be rejected if +set. Userspace can use this for feature probing: if the reserved flag is +rejected, live frame mode is supported by the running kernel. + +The live packet mode is optimised for high performance execution of the supplied +XDP program many times (suitable for, e.g., running as a traffic generator), +which means the semantics are not quite as straight-forward as the regular test +run mode. Specifically: + +- When executing an XDP program in live frame mode, the result of the execution + will not be returned to userspace; instead, the kernel will perform the + operation indicated by the program's return code (drop the packet, redirect + it, etc). For this reason, setting the ``data_out`` or ``ctx_out`` attributes + in the syscall parameters when running in this mode will be rejected. In + addition, not all failures will be reported back to userspace directly; + specifically, only fatal errors in setup or during execution (like memory + allocation errors) will halt execution and return an error. If an error occurs + in packet processing, like a failure to redirect to a given interface, + execution will continue with the next repetition; these errors can be detected + via the same trace points as for regular XDP programs. + +- Userspace can supply an ifindex as part of the context object, just like in + the regular (non-live) mode. The XDP program will be executed as though the + packet arrived on this interface; i.e., the ``ingress_ifindex`` of the context + object will point to that interface. Furthermore, if the XDP program returns + ``XDP_PASS``, the packet will be injected into the kernel networking stack as + though it arrived on that ifindex, and if it returns ``XDP_TX``, the packet + will be transmitted *out* of that same interface. Do note, though, that + because the program execution is not happening in driver context, an + ``XDP_TX`` is actually turned into the same action as an ``XDP_REDIRECT`` to + that same interface (i.e., it will only work if the driver has support for the + ``ndo_xdp_xmit`` driver op). + +- When running the program with multiple repetitions, the execution will happen + in batches, where the program is executed multiple times in a loop, the result + is saved, and other actions (like redirecting the packet or passing it to the + networking stack) will happen for the whole batch after the execution. This is + similar to how execution happens in driver-mode XDP for each hardware NAPI + cycle. The batch size defaults to 64 packets (which is same as the NAPI batch + size), but the batch size can be specified by userspace through the + ``batch_size`` parameter, up to a maximum of 256 packets. + +- When setting up the test run, the kernel will initialise a pool of memory + pages of the same size as the batch size. Each memory page will be initialised + with the initial packet data supplied by userspace at ``BPF_PROG_RUN`` + invocation. When possible, the pages will be recycled on future program + invocations, to improve performance. Pages will generally be recycled a full + batch at a time, except when a packet is dropped (by return code or because + of, say, a redirection error), in which case that page will be recycled + immediately. If a packet ends up being passed to the regular networking stack + (because the XDP program returns ``XDP_PASS``, or because it ends up being + redirected to an interface that injects it into the stack), the page will be + released and a new one will be allocated when the pool is empty. + + When recycling, the page content is not rewritten; only the packet boundary + pointers (``data``, ``data_end`` and ``data_meta``) in the context object will + be reset to the original values. This means that if a program rewrites the + packet contents, it has to be prepared to see either the original content or + the modified version on subsequent invocations. diff --git a/Documentation/bpf/index.rst b/Documentation/bpf/index.rst index ef5c996547ec..96056a7447c7 100644 --- a/Documentation/bpf/index.rst +++ b/Documentation/bpf/index.rst @@ -21,6 +21,7 @@ that goes into great technical depth about the BPF Architecture. helpers programs maps + bpf_prog_run classic_vs_extended.rst bpf_licensing test_debug -- 2.35.1