On Fri, Dec 17, 2021 at 3:34 AM David Hildenbrand <david@xxxxxxxxxx> wrote: > > + * If the child takes a read-only pin on such a page (i.e., FOLL_WRITE is not > + * set) and then unmaps the target page, we have: > + * > + * * page has mapcount == 1 and refcount > 1 All these games with mapcount makes me think this is still broken. mapcount has been a horribly broken thing in the past, and I'm not convinced it's not a broken thing now. > + vmf->page = vm_normal_page(vmf->vma, vmf->address, vmf->orig_pte); > + if (vmf->page && PageAnon(vmf->page) && !PageKsm(vmf->page) && > + page_mapcount(vmf->page) > 1) { What keeps the mapcount stable in here? And I still believe that the whole notion that "COW should use mapcount" is pure and utter garbage. If we are doing a COW, we need an *exclusive* access to the page. That is not mapcount, that is the page ref. mapcount is insane, and I think this is making this worse again. Linus