The x86 CPU bringup state currently does AP wake-up, wait for AP to respond and then release it for full bringup. It is safe to be split into a wake-up and and a separate wait+release state. Provide the required functions and enable the split CPU bringup, which prepares for parallel bringup, where the bringup of the non-boot CPUs takes two iterations: One to prepare and wake all APs and the second to wait and release them. Depending on timing this can eliminate the wait time completely. Signed-off-by: Thomas Gleixner <tglx@xxxxxxxxxxxxx> --- arch/x86/Kconfig | 2 +- arch/x86/include/asm/smp.h | 9 ++------- arch/x86/kernel/smp.c | 2 +- arch/x86/kernel/smpboot.c | 8 ++++---- arch/x86/xen/smp_pv.c | 4 ++-- 5 files changed, 10 insertions(+), 15 deletions(-) --- a/arch/x86/Kconfig +++ b/arch/x86/Kconfig @@ -272,8 +272,8 @@ config X86 select HAVE_UNSTABLE_SCHED_CLOCK select HAVE_USER_RETURN_NOTIFIER select HAVE_GENERIC_VDSO - select HOTPLUG_CORE_SYNC_FULL if SMP select HOTPLUG_SMT if SMP + select HOTPLUG_SPLIT_STARTUP if SMP select IRQ_FORCED_THREADING select NEED_PER_CPU_EMBED_FIRST_CHUNK select NEED_PER_CPU_PAGE_FIRST_CHUNK --- a/arch/x86/include/asm/smp.h +++ b/arch/x86/include/asm/smp.h @@ -40,7 +40,7 @@ struct smp_ops { void (*cleanup_dead_cpu)(unsigned cpu); void (*poll_sync_state)(void); - int (*cpu_up)(unsigned cpu, struct task_struct *tidle); + int (*kick_ap_alive)(unsigned cpu, struct task_struct *tidle); int (*cpu_disable)(void); void (*cpu_die)(unsigned int cpu); void (*play_dead)(void); @@ -80,11 +80,6 @@ static inline void smp_cpus_done(unsigne smp_ops.smp_cpus_done(max_cpus); } -static inline int __cpu_up(unsigned int cpu, struct task_struct *tidle) -{ - return smp_ops.cpu_up(cpu, tidle); -} - static inline int __cpu_disable(void) { return smp_ops.cpu_disable(); @@ -123,7 +118,7 @@ void native_smp_prepare_cpus(unsigned in void calculate_max_logical_packages(void); void native_smp_cpus_done(unsigned int max_cpus); int common_cpu_up(unsigned int cpunum, struct task_struct *tidle); -int native_cpu_up(unsigned int cpunum, struct task_struct *tidle); +int native_kick_ap(unsigned int cpu, struct task_struct *tidle); int native_cpu_disable(void); void hlt_play_dead(void); void native_play_dead(void); --- a/arch/x86/kernel/smp.c +++ b/arch/x86/kernel/smp.c @@ -268,7 +268,7 @@ struct smp_ops smp_ops = { #endif .smp_send_reschedule = native_smp_send_reschedule, - .cpu_up = native_cpu_up, + .kick_ap_alive = native_kick_ap, .cpu_disable = native_cpu_disable, .play_dead = native_play_dead, --- a/arch/x86/kernel/smpboot.c +++ b/arch/x86/kernel/smpboot.c @@ -1070,7 +1070,7 @@ static int do_boot_cpu(int apicid, int c return ret; } -static int native_kick_ap(unsigned int cpu, struct task_struct *tidle) +int native_kick_ap(unsigned int cpu, struct task_struct *tidle) { int apicid = apic->cpu_present_to_apicid(cpu); int err; @@ -1106,15 +1106,15 @@ static int native_kick_ap(unsigned int c return err; } -int native_cpu_up(unsigned int cpu, struct task_struct *tidle) +int arch_cpuhp_kick_ap_alive(unsigned int cpu, struct task_struct *tidle) { - return native_kick_ap(cpu, tidle); + return smp_ops.kick_ap_alive(cpu, tidle); } void arch_cpuhp_cleanup_kick_cpu(unsigned int cpu) { /* Cleanup possible dangling ends... */ - if (smp_ops.cpu_up == native_cpu_up && x86_platform.legacy.warm_reset) + if (smp_ops.kick_ap_alive == native_kick_ap && x86_platform.legacy.warm_reset) smpboot_restore_warm_reset_vector(); } --- a/arch/x86/xen/smp_pv.c +++ b/arch/x86/xen/smp_pv.c @@ -314,7 +314,7 @@ cpu_initialize_context(unsigned int cpu, return 0; } -static int xen_pv_cpu_up(unsigned int cpu, struct task_struct *idle) +static int xen_pv_kick_ap(unsigned int cpu, struct task_struct *idle) { int rc; @@ -438,7 +438,7 @@ static const struct smp_ops xen_smp_ops .smp_prepare_cpus = xen_pv_smp_prepare_cpus, .smp_cpus_done = xen_smp_cpus_done, - .cpu_up = xen_pv_cpu_up, + .kick_ap_alive = xen_pv_kick_ap, .cpu_die = xen_pv_cpu_die, .cleanup_dead_cpu = xen_pv_cleanup_dead_cpu, .poll_sync_state = xen_pv_poll_sync_state,