play_dead() doesn't return. Annotate it as such. By extension this also makes arch_cpu_idle_dead() noreturn. Signed-off-by: Josh Poimboeuf <jpoimboe@xxxxxxxxxx> --- arch/sh/include/asm/smp-ops.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/arch/sh/include/asm/smp-ops.h b/arch/sh/include/asm/smp-ops.h index 63866b1595a0..97331fcb7b85 100644 --- a/arch/sh/include/asm/smp-ops.h +++ b/arch/sh/include/asm/smp-ops.h @@ -24,7 +24,7 @@ static inline void plat_smp_setup(void) mp_ops->smp_setup(); } -static inline void play_dead(void) +static inline void __noreturn play_dead(void) { mp_ops->play_dead(); BUG(); @@ -43,7 +43,7 @@ static inline void register_smp_ops(struct plat_smp_ops *ops) { } -static inline void play_dead(void) +static inline void __noreturn play_dead(void) { BUG(); } -- 2.39.1