[PATCH] random: vDSO: assume key is 32-bit aligned on x86_64

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The prototype of this function ensures a u32* type for the key, and all
uses of it are using state->key, which is a u32 array. When userspace
slices up a memory region into an array of states, it does so using a
state size that also ensures the alignment. So it's safe to assume that
the key is always 32-bit aligned. That in turn means it's possible to
use movaps instead of movups for loading the key.

Signed-off-by: Jason A. Donenfeld <Jason@xxxxxxxxx>
---
 arch/x86/entry/vdso/vgetrandom-chacha.S | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/arch/x86/entry/vdso/vgetrandom-chacha.S b/arch/x86/entry/vdso/vgetrandom-chacha.S
index bcba5639b8ee..07ae91dcdbda 100644
--- a/arch/x86/entry/vdso/vgetrandom-chacha.S
+++ b/arch/x86/entry/vdso/vgetrandom-chacha.S
@@ -43,8 +43,8 @@ SYM_FUNC_START(__arch_chacha20_blocks_nostack)
 	/* copy0 = "expand 32-byte k" */
 	movaps		CONSTANTS(%rip),copy0
 	/* copy1,copy2 = key */
-	movups		0x00(key),copy1
-	movups		0x10(key),copy2
+	movaps		0x00(key),copy1
+	movaps		0x10(key),copy2
 	/* copy3 = counter || zero nonce */
 	movq		0x00(counter),copy3
 	/* one = 1 || 0 */
-- 
2.46.0





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