On Fri, Jun 28, 2024 at 03:56:12PM +0200, Thomas Gleixner wrote: > Jason! > > On Thu, Jun 20 2024 at 14:18, Jason A. Donenfeld wrote: > > On Wed, Jun 19, 2024 at 07:13:26PM -0700, Aleksa Sarai wrote: > >> Then again, I guess since libc is planned to be the primary user, > >> creating a new syscall in a decade if necessary is probably not that big > >> of an issue. > > > > I'm not sure going the whole big struct thing is really necessary, and > > for an additional reason: this is only meant to be used with the vDSO > > function, which is also coupled with the kernel. It doesn't return > > information that's made to be used (or allowed to be used) anywhere > > else. So both the vdso code and the syscall code are part of the same > > basic thing that will evolve together. So I'm not convinced extensible > > struct really makes sense for this, as neat as it is. > > > > If there's wide consensus that it's desirable, in contrast to what I'm > > saying, I'm not vehemently opposed to it and could do it, but it just > > seems like massive overkill and not at all necessary. Things are > > intentionally as simple and straightforward as can be. > > Right, but the problem is that this is a syscall, so people are free to > explore it even without the vdso part. Now when you want to change it > later then you are caught in the no-regression trap. > > So making it extensible with backwards compability in place (add the > unused flag field and check for 0) will allow you to expand without > breaking users. Okay, so it sounds like you're also in camp-struct. I guess let's do it then. This opens up a few questions, but I think we can get them sorted. Right now this version of the patch has this signature: void *vgetrandom_alloc(unsigned int *num, unsigned int *size_per_each, unsigned long addr, unsigned int flags); The semantics are currently: - [in] unsigned int num - desired number of states - [in] unsigned long addr - reserved, nothing - [in] unsigned int flags - reserved, nothing - [out] unsigned int num - actual number of states - [out] unsigned int size_per_each - size of each state - [out] void* return value - the allocated thing Following Aleksa's suggestion, we keep the `[out] void* return value` as a return value, but move all the other into a struct: void *vgetrandom_alloc(struct vgetrandom_args *arg, size_t size); So now the struct can become: struct vgetrandom_args { [in] u64 flags; [in/out] u32 num; [out] u32 size_per_each; } Alternatively, this now opens the possibility to incorporate Eric's suggestion of also returning the number of allocated bytes, which is perhaps definitely to deal with, but I didn't do because I wanted symmetry in the argument list. So doing that, now we have: struct vgetrandom_args { [in] u64 flags; [in/out] u32 num; [out] u32 size_per_each; [out] u64 bytes_allocated; } Does that seem reasonable? There's a little bit of mixing of ins and outs within the struct, and the return value is still a return value, rather than a `[out] void *ret` inside of the struct. But maybe that's fine. Also I used u32 there for the two smaller arguments, but maybe that's silly and we should go straight to u64? Anyway, how does that look to you? Jason