Hi Mario, It won't work as expected since the Skyrim device has a different offset of cmdresp_reg, which is 0x10a40 and doorbell is actually 0x10a24. I apologize for giving you the wrong values. thanks, greg czw., 2 mar 2023 o 20:43 Mario Limonciello <mario.limonciello@xxxxxxx> napisał(a): > > The PSP in Skyrim uses i2c arbitration with a doorbell. > Add this offset so that the communication can work. > > Link: Link: https://lore.kernel.org/linux-i2c/20220916131854.687371-3-jsd@xxxxxxxxxxxx/ > Signed-off-by: Mario Limonciello <mario.limonciello@xxxxxxx> > --- > v1->v2: > * New patch > --- > drivers/crypto/ccp/sp-pci.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/drivers/crypto/ccp/sp-pci.c b/drivers/crypto/ccp/sp-pci.c > index 18aa902eb5ce..a4efcaee43d8 100644 > --- a/drivers/crypto/ccp/sp-pci.c > +++ b/drivers/crypto/ccp/sp-pci.c > @@ -365,6 +365,7 @@ static const struct platform_access_vdata pa_v1 = { > .cmdresp_reg = 0x10570, /* C2PMSG_28 */ > .cmdbuff_addr_lo_reg = 0x10574, /* C2PMSG_29 */ > .cmdbuff_addr_hi_reg = 0x10578, /* C2PMSG_30 */ > + .doorbell_reg = 0x10a40, /* C2PMSG_80 */ > }; > > static const struct psp_vdata pspv1 = { > -- > 2.34.1 >