Jason! On Tue, Nov 29 2022 at 22:06, Jason A. Donenfeld wrote: > + > +/******************************************************************** > + * > + * vDSO support helpers. > + * > + * The actual vDSO function is defined over in lib/vdso/getrandom.c, > + * but this section contains the kernel-mode helpers to support that. > + * > + ********************************************************************/ > + > +#ifdef CONFIG_VGETRANDOM_ALLOC_SYSCALL > +/** > + * vgetrandom_alloc - allocate opaque states for use with vDSO getrandom(). > + * > + * @num: on input, a pointer to a suggested hint of how many states to > + * allocate, and on output the number of states actually allocated. > + * > + * @size_per_each: the size of each state allocated, so that the caller can > + * split up the returned allocation into individual states. > + * > + * @flags: currently always zero. NIT! I personally prefer and ask for it in stuff I maintain: * @num: On input, a pointer to a suggested hint of how many states to * allocate, and on output the number of states actually allocated. * * @size_per_each: The size of each state allocated, so that the caller can * split up the returned allocation into individual states. * * @flags: Currently always zero. But your turf :) > + * > + * The getrandom() vDSO function in userspace requires an opaque state, which > + * this function allocates by mapping a certain number of special pages into > + * the calling process. It takes a hint as to the number of opaque states > + * desired, and provides the caller with the number of opaque states actually > + * allocated, the size of each one in bytes, and the address of the first > + * state. make W=1 rightfully complains about: > + drivers/char/random.c:182: warning: bad line: > + * Returns a pointer to the first state in the allocation. I have serious doubts that this statement is correct. Think about this comment and documentation as a boiler plate for the mandatory man page for a new syscall (hint...) > + * > + */ and W=1 also complains rightfully here: > +SYSCALL_DEFINE3(vgetrandom_alloc, unsigned int __user *, num, > + unsigned int __user *, size_per_each, unsigned int, flags) drivers/char/random.c:188: warning: expecting prototype for vgetrandom_alloc(). Prototype was for sys_vgetrandom_alloc() instead > +{ > diff --git a/include/vdso/getrandom.h b/include/vdso/getrandom.h > new file mode 100644 > index 000000000000..5f04c8bf4bd4 > --- /dev/null > +++ b/include/vdso/getrandom.h > @@ -0,0 +1,24 @@ > +/* SPDX-License-Identifier: GPL-2.0 */ > +/* > + * Copyright (C) 2022 Jason A. Donenfeld <Jason@xxxxxxxxx>. All Rights Reserved. > + */ > + > +#ifndef _VDSO_GETRANDOM_H > +#define _VDSO_GETRANDOM_H > + > +#include <crypto/chacha.h> > + > +struct vgetrandom_state { > + union { > + struct { > + u8 batch[CHACHA_BLOCK_SIZE * 3 / 2]; > + u32 key[CHACHA_KEY_SIZE / sizeof(u32)]; > + }; > + u8 batch_key[CHACHA_BLOCK_SIZE * 2]; > + }; > + unsigned long generation; > + u8 pos; > + bool in_use; > +}; Again, please make this properly tabular: struct vgetrandom_state { union { struct { u8 batch[CHACHA_BLOCK_SIZE * 3 / 2]; u32 key[CHACHA_KEY_SIZE / sizeof(u32)]; }; u8 batch_key[CHACHA_BLOCK_SIZE * 2]; }; unsigned long generation; u8 pos; bool in_use; }; Plus some kernel doc which explains what this is about. Thanks, tglx