Hi Jason, On Wed, Mar 09, 2022 at 12:18:50PM -0700, Jason A. Donenfeld wrote: > In order to chip away at the "premature first" problem, we augment our > existing entropy accounting with increased reseedings at boot. I'm very glad to see this; this is something that I've been concerned about. I think this is basically the right solution until something more sophisticated can be implemented (as you said). A few comments below. > The idea > is that at boot, we're getting entropy from various places, and we're > not very sure which of early boot entropy is good and which isn't. Even > when we're crediting the entropy, we're still not totally certain that > it's any good. Since boot is the one time (aside from a compromise) that > we have zero entropy, it's important that we shephard entropy into the > crng fairly often. At the same time, we don't want a "premature next" > problem, whereby an attacker can brute force individual bits of added > entropy. In lieu of going full-on Fortuna (for now), we can pick a > simpler strategy of just reseeding more often during the first 5 minutes > after boot. This is still bounded by the 256-bit entropy credit > requirement, so we'll skip a reseeding if we haven't reached that, but > in case entropy /is/ coming in, this ensures that it makes its way into > the crng rather rapidly during these early stages. For this we start at > 5 seconds after boot, and double that interval until it's more than 5 > minutes. After that, we then move to our normal schedule of reseeding > not more than once per 5 minutes. Break up the above into multiple paragraphs? > +/* > + * Return whether the crng seed is considered to be sufficiently > + * old that a reseeding might be attempted. This is the case 5, > + * 10, 20, 40, 80, and 160 seconds after boot, and after if the > + * last reseeding was CRNG_RESEED_INTERVAL ago. > + */ > +static bool crng_has_old_seed(void) > +{ > + static unsigned int next_init_secs = 5; > + > + if (unlikely(next_init_secs < CRNG_RESEED_INTERVAL / HZ)) { The read of 'next_init_secs' needs READ_ONCE(), since it can be written to concurrently. > + unsigned int uptime = min_t(u64, INT_MAX, ktime_get_seconds()); > + if (uptime >= READ_ONCE(next_init_secs)) { > + WRITE_ONCE(next_init_secs, 5U << fls(uptime / 5)); > + return true; > + } > + return false; The '5U << fls(uptime / 5)' expression is a little hard to understand, but it appears to work as intended. However, one thing that seems a bit odd is that this method can result in two reseeds with very little time in between. For example, if no one is using the RNG from second 40-78, but then it is used in seconds 79-80, then it will be reseeded at both seconds 79 and 80 if there is entropy available. Perhaps the condition should still be: time_after(jiffies, READ_ONCE(base_crng.birth) + interval); ... as it is in the non-early case, but where 'interval' is a function of 'uptime' rather than always CRNG_RESEED_INTERVAL? Maybe something like: interval = CRNG_RESEED_INTERVAL; if (uptime < 2 * CRNG_RESEED_INTERVAL / HZ) interval = max(5, uptime / 2) * HZ; - Eric