[PATCH 0/4] random: change usage of arch_get_random_long()

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This series of patches is not strictly necessary, but it is a
significant improvement.

The current code has a sequence in several places that calls one or
more of arch_get_random_long() or related functions, checks the return
value(s) and on failure falls back to random_get_entropy(). These
patches provide get_source_long(), which is intended to replace all
such sequences.

This is better in several ways. It never wastes effort by calling
arch_get_random_long() et al. when the relevant config variables are
not set. If config variables for a hardware rng or the latent entropy
plugin are set, then it uses those instead. It does not deliver raw
output from any of these sources, but masks it by mixing with stored
random data. In the fallback case it gives much more random output

In the cases where a good source is available, this adds a little
overhead, but not much. It also saves some by not trying
arch_get-random_long() unnecessarily.

If no better source is available, get_source_long() falls back to
get_xtea_long(), an internal-use-only pseudorandom generator based on
the xtea block cipher. In general, that is considerably more expensive
than random_get_entropy(), but also provably much stronger.

With no good source, there is still a problem at boot; xtea cannot
become secure until it is properly keyed. It does become safe
eventually, and in the meanwhile it is certainly no worse than
random_get_entropy().



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