On Thu, Dec 30, 2021 at 05:50:52PM +0100, Jason A. Donenfeld wrote: > RDRAND is not fast. RDRAND is actually quite slow. We've known this for > a while, which is why functions like get_random_u{32,64} were converted > to use batching of our ChaCha-based CRNG instead. > > Yet CRNG extraction still includes a call to RDRAND, in the hot path of > every call to get_random_bytes(), /dev/urandom, and getrandom(2). > > This call to RDRAND here seems quite superfluous. CRNG is already > extracting things based on a 256-bit key, based on good entropy, which > is then reseeded periodically, updated, backtrack-mutated, and so > forth. The CRNG extraction construction is something that we're already > relying on to be secure and solid. If it's not, that's a serious > problem, and it's unlikely that mixing in a measly 32 bits from RDRAND > is going to alleviate things. > > There is one place, though, where such last-ditch moves might be > quasi-sensible, and that's before the CRNG is actually ready. In that case, > we're already very much operating from a position of trying to get > whatever we can, so we might as well throw in the RDRAND call because > why not. So I'm not sure we how desperately we *need* the 370% performance improvement, but realistically speaking, in crng_init_try_arch_early(), which gets called from rand_initialize(), we will have already set crng->state[4..15] via RDSEED or RDRAND. So there's no point in setting crng->state[0] from RDRAND. So if we're wanting to speed things up, we should just remove the crng->state[0] <= RDRAND entirely. Or if we want to improve the security of get_random_bytes() pre crng_ready(), then we should try to XOR RDRAND bytes into all returned buffer from get_random_bytes(). In other words, I'd argue that we should "go big, or go home". (And if we do have some real, security-critical users of get_random_bytes() pre-crng_ready(), maybe "go big" is the right way to go. Of course, if those do exist, we're still screwed for those architectures which don't have an RDRAND or equivalent --- arm32, RISC-V, I'm looking at you.) - Ted