Re: [PATCH v4 06/16] powerpc/vas: Define and use common vas_window struct

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Haren Myneni <haren@xxxxxxxxxxxxx> writes:
> On Thu, 2021-06-03 at 14:38 +1000, Nicholas Piggin wrote:
>> Excerpts from Haren Myneni's message of May 21, 2021 7:33 pm:
>> > Same vas_window struct is used on powerNV and pseries. So this
>> > patch
>> > changes in struct vas_window to support both platforms and also the
>> > corresponding modifications in powerNV vas code.
>> > 
>> > On powerNV, vas_window is used for both TX and RX windows, whereas
>> > only for TX windows on powerVM. So some elements are specific to
>> > these platforms.
>> > 
>> > Signed-off-by: Haren Myneni <haren@xxxxxxxxxxxxx>
>> > ---
>> >  arch/powerpc/include/asm/vas.h              |  50 +++++++-
>> >  arch/powerpc/platforms/powernv/vas-debug.c  |  12 +-
>> >  arch/powerpc/platforms/powernv/vas-fault.c  |   4 +-
>> >  arch/powerpc/platforms/powernv/vas-trace.h  |   6 +-
>> >  arch/powerpc/platforms/powernv/vas-window.c | 129 +++++++++++-----
>> > ----
>> >  arch/powerpc/platforms/powernv/vas.h        |  38 +-----
>> >  6 files changed, 135 insertions(+), 104 deletions(-)
>> > 
>> > diff --git a/arch/powerpc/include/asm/vas.h
>> > b/arch/powerpc/include/asm/vas.h
>> > index 2c1040f399d9..49bfb5be896d 100644
>> > --- a/arch/powerpc/include/asm/vas.h
>> > +++ b/arch/powerpc/include/asm/vas.h
>> > @@ -10,8 +10,6 @@
>> >  #include <asm/icswx.h>
>> >  #include <uapi/asm/vas-api.h>
>> >  
>> > -struct vas_window;
>> > -
>> >  /*
>> >   * Min and max FIFO sizes are based on Version 1.05 Section
>> > 3.1.4.25
>> >   * (Local FIFO Size Register) of the VAS workbook.
>> > @@ -63,6 +61,54 @@ struct vas_user_win_ref {
>> >  	struct mm_struct *mm;	/* Linux process mm_struct */
>> >  };
>> >  
>> > +/*
>> > + * In-kernel state a VAS window. One per window.
>> > + * powerVM: Used only for Tx windows.
>> > + * powerNV: Used for both Tx and Rx windows.
>> > + */
>> > +struct vas_window {
>> > +	u32 winid;
>> > +	u32 wcreds_max;	/* Window credits */
>> > +	enum vas_cop_type cop;
>> > +	struct vas_user_win_ref task_ref;
>> > +	char *dbgname;
>> > +	struct dentry *dbgdir;
>> > +	union {
>> > +		/* powerNV specific data */
>> > +		struct {
>> > +			void *vinst;	/* points to VAS instance
>> > */
>> > +			bool tx_win;	/* True if send window */
>> > +			bool nx_win;	/* True if NX window */
>> > +			bool user_win;	/* True if user space
>> > window */
>> > +			void *hvwc_map;	/* HV window context */
>> > +			void *uwc_map;	/* OS/User window context
>> > */
>> > +
>> > +			/* Fields applicable only to send windows */
>> > +			void *paste_kaddr;
>> > +			char *paste_addr_name;
>> > +			struct vas_window *rxwin;
>> > +
>> > +			atomic_t num_txwins;	/* Only for receive
>> > windows */
>> > +		} pnv;
>> > +		struct {
>> > +			u64 win_addr;	/* Physical paste address
>> > */
>> > +			u8 win_type;	/* QoS or Default window */
>> > +			u8 status;
>> > +			u32 complete_irq;	/* Completion interrupt */
>> > +			u32 fault_irq;	/* Fault interrupt */
>> > +			u64 domain[6];	/* Associativity domain Ids
>> > */
>> > +					/* this window is allocated */
>> > +			u64 util;
>> > +
>> > +			/* List of windows opened which is used for LPM
>> > */
>> > +			struct list_head win_list;
>> > +			u64 flags;
>> > +			char *name;
>> > +			int fault_virq;
>> > +		} lpar;
>> > +	};
>> > +};
>> 
>> The more typical way to do code like this is have the common bit as
>> its own struct, and then have the users embed it into their own structs.
>> 
>> 
>> struct vas_window {
>> 	u32 winid;
>> 	u32 wcreds_max;	/* Window credits */
>> 	enum vas_cop_type cop;
>> 	struct vas_user_win_ref task_ref;
>> 	char *dbgname;
>> 	struct dentry *dbgdir;
>> };
>> 
>> struct pnv_vas_window {
>> 	struct vas_window vas_window;
>> 
>> 	void *vinst;	/* points to VAS instance */
>> 	bool tx_win;	/* True if send window */
>> 	bool nx_win;	/* True if NX window */
>> 	bool user_win;	/* True if user space window */
>> 	void *hvwc_map;	/* HV window context */
>> 	void *uwc_map;	/* OS/User window context */
>> 
>> 	/* Fields applicable only to send windows */
>> 	void *paste_kaddr;
>> 	char *paste_addr_name;
>> 	struct vas_window *rxwin;
>> 
>> 	atomic_t num_txwins;	/* Only for receive windows */
>> };
>> 
>> Which helps reusability / avoids churn (don't have to update the
>> same 
>> structure to add new functionality), slightly helps naming and union 
>> size mismatches, helps with type checking, etc.
>> 
>> Maybe not a great benefit for your code as is which may not grow more
>> users, but unless there are some good reasons for the unions I would 
>> really consider changing to this style.
>
> Defined platform specific data as union for the following reasons:
> - vas_window address is saved for each file descriptor
> (fp-private_data). If we define separate structs for PowerNV and
> PowerVM, 'struct vas_window' has to be the first element which can add
> confusion.

I don't follow.

I think what you're saying is you want to return a struct vas_window *
to the drive code, ie. you don't want the driver code to know if it's a
pnv window or a pseries one.

ie. you get a vas_window in open and stash it in fp->private_data:

static int coproc_ioc_tx_win_open(struct file *fp, unsigned long arg)
{
	...
	struct coproc_instance *cp_inst;
	struct vas_window *txwin;
	int rc;

	cp_inst = fp->private_data;

	...
	txwin = cp_inst->coproc->vops->open_win(&uattr, cp_inst->coproc->cop_type);
	...
	cp_inst->txwin = txwin;

	return 0;
}

And then you want to pass it back to the backend (powernv/pseries) code
in eg. mmap:

static int coproc_mmap(struct file *fp, struct vm_area_struct *vma)
{
	struct coproc_instance *cp_inst = fp->private_data;
	struct vas_window *txwin;
        ...

	txwin = cp_inst->txwin;

	...
	paste_addr = cp_inst->coproc->vops->paste_addr(txwin);


But that can work perfectly fine with Nick's suggestion. You just pass
the vas_window * in and out and the backend code is responsible for
using container_of() to get access to its backend-specific struct.

eg. for powernv it would be something like:

static u64 vas_user_win_paste_addr(struct vas_window *win)
{
	struct pnv_vas_window *pnv_win;
	u64 paste_addr;

	pnv_win = container_of(win, struct pnv_vas_window, vas_window);

	vas_win_paste_addr(pnv_win, &paste_addr, NULL);

	return paste_addr;
}


Another advantage which I don't think Nick mentioned is that you can
have the powernv specific parts private to the powernv code, and
similarly for pseries.

cheers



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