On Tue, Nov 03, 2020 at 08:15:06PM +0800, l00374334 wrote: > From: liqiang <liqiang64@xxxxxxxxxx> > > In the libz library, the checksum algorithm adler32 usually occupies > a relatively high hot spot, and the SVE instruction set can easily > accelerate it, so that the performance of libz library will be > significantly improved. > > We can divides buf into blocks according to the bit width of SVE, > and then uses vector registers to perform operations in units of blocks > to achieve the purpose of acceleration. > > On machines that support ARM64 sve instructions, this algorithm is > about 3~4 times faster than the algorithm implemented in C language > in libz. The wider the SVE instruction, the better the acceleration effect. > > Measured on a Taishan 1951 machine that supports 256bit width SVE, > below are the results of my measured random data of 1M and 10M: > > [root@xxx adler32]# ./benchmark 1000000 > Libz alg: Time used: 608 us, 1644.7 Mb/s. > SVE alg: Time used: 166 us, 6024.1 Mb/s. > > [root@xxx adler32]# ./benchmark 10000000 > Libz alg: Time used: 6484 us, 1542.3 Mb/s. > SVE alg: Time used: 2034 us, 4916.4 Mb/s. > > The blocks can be of any size, so the algorithm can automatically adapt > to SVE hardware with different bit widths without modifying the code. > > > Signed-off-by: liqiang <liqiang64@xxxxxxxxxx> Note that this patch does nothing to actually wire up the kernel's copy of libz (lib/zlib_{deflate,inflate}/) to use this implementation of Adler32. To do so, libz would either need to be changed to use the shash API, or you'd need to implement an adler32() function in lib/crypto/ that automatically uses an accelerated implementation if available, and make libz call it. Also, in either case a C implementation would be required too. There can't be just an architecture-specific implementation. Also as others have pointed out, there's probably not much point in having a SVE implementation of Adler32 when there isn't even a NEON implementation yet. It's not too hard to implement Adler32 using NEON, and there are already several permissively-licensed NEON implementations out there that could be used as a reference, e.g. my implementation using NEON instrinsics here: https://github.com/ebiggers/libdeflate/blob/v1.6/lib/arm/adler32_impl.h - Eric