Am Donnerstag, 19. Oktober 2017, 22:45:06 CEST schrieb Jason A. Donenfeld: Hi Jason, > We now structure things in a way that assumes the seeding function is > always eventually called. > > Signed-off-by: Jason A. Donenfeld <Jason@xxxxxxxxx> > --- > crypto/drbg.c | 20 +++++--------------- > 1 file changed, 5 insertions(+), 15 deletions(-) > > diff --git a/crypto/drbg.c b/crypto/drbg.c > index 70018397e59a..501e013cb96c 100644 > --- a/crypto/drbg.c > +++ b/crypto/drbg.c > @@ -1411,18 +1411,8 @@ static int drbg_prepare_hrng(struct drbg_state *drbg) > > err = add_random_ready_callback(&drbg->random_ready); > > - switch (err) { > - case 0: > - break; > - > - case -EALREADY: > - err = 0; > - /* fall through */ > - > - default: > - drbg->random_ready.func = NULL; > + if (err) > return err; Don't you change the logic flow here? In case the add_random_ready_callback returns 0 because the ready function is already called due to crng_ready(), the new code above in the patch set continues. But with the current code, it will return at this point and do not perform the allocation below. Ciao Stephan