On Wed, Jul 19, 2017 at 08:22:18AM +0200, Stephan Müller wrote: > In the email [1] I have expressed the core concerns I see -- none of them > address the need to keep the Jitter RNG as one noise source. To address those, > a very deep dive into random.c needs to be made. That's simply not true. The other issues besides the Jitter RNG are really nits. One of your complaints is the fact that we collect both interrupt timing and HID/block timings. First of all, we could eliminate the HID/block timings since in practice we get the vast majority of our entropy from the interrupt timing. I keep it because we have a real theoretical basis for their being unpredictability from the HID/block timings. For example, [1]. [1] http://world.std.com/~dtd/random/forward.pdf The fact that there might be double count from the perspective of entropy is not really an issue because we do a "fast mix" of 64 interrupts before we mix into the primary interrupt pool. And when we do mix into the primary pool we count that only as a single bit of entropy. The reason why I'm being super cautious here is because some of these interrupts might be timer interrupts, or come from other sources that might be correlated to the clock interrupt. The conservative assumption here is that at least one of the interrupts out of 64, on average, will come from something that the adversary can not anticipate, such as coming from a NIC or wireless device, and that we will get at least one bit's worth of unpredictability. The fact that we also mix in the jiffies plus the keyboard/mouse scan code, is something that happens immediately. So even if you think we should not count the fast mix interrupt count, the fact that we mix the timing values from 64 interrupts before we credit the entropy counter by a single bit is sufficiently conservative; we're talking about 1/64th of a bit here. But if you **really** think mixing in the timing of the HID event (gathered via a different mechanism --- jiffies vs cycle counter, and including the the keyboard scan), a patch to disable add_keyboard_randomness() is pretty trivial. It doesn't justify a complete rewrite of the random core. (BTW, granted this is anecdata, but on my laptop, the CRNG is fully initialized before systemd has even started and before the root file system is mounted. And after that point the entropy initialization only matters for the legacy apps that use /dev/random, which doesn't even exist in your proposed RNG, since everything just uses a ChaCha20-based CRNG.) Another one of your complaints is a straw-man argument ("I understand that this pathological case is not present for the legacy /dev/random..."). First of all, how we do entropy estimation after the CRNG boot is far less important, because the primary recommended interface is /dev/urandom or better yet getrandom(2). Secondly, we *don't* allow transfer of small quantums of entropy. There is a minimum transfer limit of 64 bits, and that can easily be increased to 128 bits if one really cared. I've never really considered recovery from state compromise to be that important, but if one did care, increasing that limit is a two line patch. I could go on, but the bottom line is that, quite frankly, I don't consider your criticsms to be particular compelling or convincing. Regards, - Ted