Right, added. Dan Smith wrote: > This helps prevent infinite recursion where the checkpoint() operation on an > object could potentially result in another checkpoint() of itself. > > UNIX sockets would easily encounter this when we call checkpoint on all > related sockets, which would in turn try to checkpoint us again. > > > Signed-off-by: Dan Smith <danms@xxxxxxxxxx> > --- > checkpoint/objhash.c | 3 +-- > 1 files changed, 1 insertions(+), 2 deletions(-) > > diff --git a/checkpoint/objhash.c b/checkpoint/objhash.c > index dc0a10a..019077b 100644 > --- a/checkpoint/objhash.c > +++ b/checkpoint/objhash.c > @@ -677,9 +677,8 @@ int checkpoint_obj(struct ckpt_ctx *ctx, void *ptr, enum obj_type type) > > /* invoke callback to actually dump the state */ > BUG_ON(!obj->ops->checkpoint); > - ret = obj->ops->checkpoint(ctx, ptr); > - > obj->flags |= CKPT_OBJ_CHECKPOINTED; > + ret = obj->ops->checkpoint(ctx, ptr); > } > > obj->flags |= CKPT_OBJ_VISITED; _______________________________________________ Containers mailing list Containers@xxxxxxxxxxxxxxxxxxxxxxxxxx https://lists.linux-foundation.org/mailman/listinfo/containers