Re: [PATCH 1/2] Kernel fbcon UNICODE font support

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>  I know there are most people speaking only English, and never meet
> non-ASCII characters on console. But, hey , what about others ?

Like the people who have never met Indic languages or half-space using
languages, or Arabic or right to left/left to right mixed or ...

>  So, here is the solution: Making framebuffer console handle UNICODE font in
> kernel.

It isn't really a solution - the rendering rules for Unicode are extremely
complex, this is why things like Pango exist to do it in user space.

Alan
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