Re: [PATCH v4 2/9] fs: add infrastructure for multigrain inode i_m/ctime

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Tue, Jun 13, 2023 at 09:09:29AM -0400, Jeff Layton wrote:
> On Tue, 2023-05-23 at 14:46 +0200, Jan Kara wrote:
> > On Tue 23-05-23 06:40:08, Jeff Layton wrote:
> > > On Tue, 2023-05-23 at 12:02 +0200, Jan Kara wrote:
> > > > 
> > > > So there are two things I dislike about this series because I think they
> > > > are fragile:
> > > > 
> > > > 1) If we have a filesystem supporting multigrain ts and someone
> > > > accidentally directly uses the value of inode->i_ctime, he can get bogus
> > > > value (with QUERIED flag). This mistake is very easy to do. So I think we
> > > > should rename i_ctime to something like __i_ctime and always use accessor
> > > > function for it.
> > > > 
> > > 
> > > We could do this, but it'll be quite invasive. We'd have to change any
> > > place that touches i_ctime (and there are a lot of them), even on
> > > filesystems that are not being converted.
> > 
> > Yes, that's why I suggested Coccinelle to deal with this.
> 
> 
> I've done the work to convert all of the accesses of i_ctime into
> accessor functions in the kernel. The current state of it is here:
> 
>    
> https://git.kernel.org/pub/scm/linux/kernel/git/jlayton/linux.git/commit/?h=ctime
> 
> As expected, it touches a lot of code, all over the place. So far I have
> most of the conversion in one giant patch, and I need to split it up
> (probably per-subsystem).

Yeah, you have time since it'll be v6.6 material.

> 
> What's the best way to feed this change into mainline? Should I try to
> get subsystem maintainers to pick these up, or are we better off feeding
> this in via a separate branch?

I would prefer if we send them all through the vfs tree since trickle
down conversions are otherwise very painful and potentially very slow.



[Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux