On Fri, Oct 29, 2021 at 7:09 AM David Howells <dhowells@xxxxxxxxxx> wrote: > > (1) A simple fallback API is added that can read or write a single page > synchronously. The functions for this have "fallback" in their names > as they have to be removed at some point. David, I still don't understand WHY. I read the explanations in the commits, and that didn't help either. Why, of why, do you insist of adding this intermediate interface that is already documented to "must be removed" at the point it is even added? What's the point of adding garbage that is useless in the long run? Why is the first step not just "remove fscache"? Why is there this addition of the "deprecated" interface - that you have now renamed "fallback"? I agree that "fallback" is a less annoying name, so that renaming is an improvement, but WHY? I absolutely detested your whole "move old garbage around before removal", and I also detest this "add new garbage that will be removed". What's the point? Why isn't the fix just "remove CONFIG_FSCACHE and all the code". You already *HAVE* the "fallback" code - it's all that #else /* CONFIG_NFS_FSCACHE */ static inline int nfs_fscache_register(void) { return 0; } static inline void nfs_fscache_unregister(void) {} ... stuff in <nfs/fscache.h> and friends. So why do you need _new_ fallback code, when CONFIG_FSCACHE already exists and already has a "this disables fscache"? Maybe there is some really good reason, but that really good reason sure as hell isn't documented anywhere, and I really don't see the point. So let me say this again: - it would be much better if you could incrementally just improve the existing FSCACHE so that it just _works_ all the time, and fixes the problems in it, and a bisection works, and there is no flag-day. - but dammit, if you have to have a flag-day, then there is NO POINT in all this "move the old code around before moving it", or "add a fallback interface before removing it again". Oh, I can understand wanting to keep the header files around in case the interfaces end up being similar enough in the end that it all matters. But I don't understand why you do this kind of crud: fs/cachefiles/io.c | 28 ++++++++- fs/fscache/io.c | 137 +++++++++++++++++++++++++++++++++++++++------ when the neither of those directories will ever even be *compiled* if CONFIG_FSCACHE isn't true (because CACHEFILES has a "depends on FSCACHE"). See my argument? If FSCACHE isn't usable during the transition, then don't make these kinds of pointless code movement or creation things that are just dead. There's absolutely no point in having some "fallback" interface that allows people to test some configuration that simply isn't relevant. It doesn't help anything. It just adds more noise and more configurations, and no actual value that I can see. It doesn't help bisectability: if some bug ever bisects to the fallback code, what does that tell us? Nothing. Sure, it trivially tells us the fallback code was buggy, but since the fallback code has been removed afterwards, the _value_ of that information is nil, zilch, nada. It's not "information", it's just "worthless data". And hey, maybe there's some issue that I don't understand, and I don't see. But if there is some subtle value here, it should have been documented. So I say exactly the same thing I said last time: if the old fscache code is not usable, and you can't incrementally fix it so that it works all the time, then JUST REMOVE IT ALL. Moving it elsewhere before the removal is only pointless noise. But adding some fallback intermediate code before removal is ALSO just pointless noise. Doing a flag-day with "switch from A to B" is already painful and wrong. I don't like it. But I like it even _less_, if it's a "switch from A to B to C". If you do want t9o have a "halfway state", the only halfway state that makes sense to me is something like (a) make all the changes to the old FSCACHE - keeping it all _working_ during this phase - to make it have the same _interfaces_ as the new fscache will have. (b) then remove the old FSCACHE entirely (c) then plop in the new FSCACHE But note how there was no "fallback" stage anywhere. No code that lies around dead at any point. At each point it was either all working old or all working new (or nothing at all). Yes, in this case that "step (a)" is extra work and you're basically modifying code that you know will be removed, but the advantage now is - at least the fscache _users_ are being modified while the old and tested world is still working, and the interface change is "bisectable" in that sense. That's useful in itself. - if it turns out that people have problems with the new generation FSCACHE, they can reverse steps (b) and (c) without having to touch and revert all the other filesystems changes. IOW, if a "same interfaces" state exists, that's fine. But for it to make sense, those same interfaces have to be actually _useful_, not some fallback code that is neither the old nor the new. And maybe you can't do that "step (a)" because the interfaces are part of the fundamental problem with the old FSCACHE. But if you drop (a), then don't add some stage between (b) and (c), because it's not helpful. And again, maybe I'm missing something. But really, I don't see why this "remove old FSCACHE" stage should *ever* make any modifications to fs/fscache/* and fs/cachefiles/* when disabling the config option means that it just won't get built at all. Linus