[PATCH] fscache: extended "dying" check before emitting EV_INVALIDATE

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Before emitting an FSCACHE_OBJECT_EV_INVALIDATE event, the function
__fscache_invalidate() checks whether the fscache_object is currently
"dying".  This checks only the current state, not the queued events
that will very soon lead to the object's death.

The problem is that fscache_object_state_machine() will
BUG("Unsupported event") when there is object->events includes
EV_INVALIDATE during "terminal_transit".  Even if we would ignore that
check, we could run into "Unexpected event in dead state" later
because object->work may still be queued.

The solution is to check for EV_RETIRE and EV_RELEASE; if one of those
two terminal events is already queued, don't bother to queue
EV_INVALIDATE.

Signed-off-by: Max Kellermann <mk@xxxxxxxxxx>
---
 fs/fscache/cookie.c |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/fs/fscache/cookie.c b/fs/fscache/cookie.c
index 8dcb114..ed80d7f 100644
--- a/fs/fscache/cookie.c
+++ b/fs/fscache/cookie.c
@@ -402,7 +402,8 @@ void __fscache_invalidate(struct fscache_cookie *cookie)
 			object = hlist_entry(cookie->backing_objects.first,
 					     struct fscache_object,
 					     cookie_link);
-			if (object->state < FSCACHE_OBJECT_DYING)
+			if (object->state < FSCACHE_OBJECT_DYING &&
+			    (object->events & (FSCACHE_OBJECT_EV_RETIRE|FSCACHE_OBJECT_EV_RELEASE)) == 0)
 				fscache_raise_event(
 					object, FSCACHE_OBJECT_EV_INVALIDATE);
 		}

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