Hi Sonny, On 8/9/21 7:46 PM, Sonny Sasaka wrote:
Hi Marijn, Thank you for following up. Chrome OS has temporarily adopted my patch to resolve the issue without changing the audio client. We will pick up your patch at the next uprev.
Note that these patches are still draft in search for initial feedback on the approach, even if the implementation itself is trivial. Does this mean you won't be able to test this locally until the next uprev? Either way I will have to confirm their usefulness in PulseAudio too before actually committing to this, so there's no hurry.
Marijn