Hi Luiz and Marcel, This is a quality of life improvement for the behavior of audio devices during system suspend. This depends on a kernel change that emits suspend/resume events: https://patchwork.kernel.org/project/bluetooth/list/?series=325771 Right now, audio devices will be disconnected as part of suspend but won't be reconnected when the system resumes without user interaction. This is annoying to some users as it causes an interruption to their normal work flow. This change reconnects audio devices that were disconnected for suspend using the following logic: * In the Device Disconnected management event, if the disconnect reason was 0x5 (Disconnected by Local Host for Suspend) and the device is an audio sink (implements major services Audio + Rendering), then it is queued for reconnect. * When the Controller Resumed management event is seen, we check if an audio device needs to be reconnected. If yes, we queue a delayed callback to do the reconnection. The delay is 5s by default and is meant to allow sufficient time for any Wi-Fi activity that may occur during resume (since Bluetooth connect may adversely affect that). A reconnect is only attempted once after the controller resumes and the delay between resume and reconnect is configurable via the ReconnectAudioDelay key in the General settings. The 5s delay was chosen arbitrarily and I think anywhere up to 10s is probably ok. A longer delay is better to account for spurious wakeups and Wi-Fi reconnection time (avoiding any co-ex issues) at the downside of reconnection speed. Here are the tests I have done with this: - Single suspend and verified the headphones reconnect - Suspend stress test for 25 iterations and verify both Wi-Fi and Bluetooth audio reconnect on resume. (Ran with wake minimum time of 10s) - Suspend test with wake time < 5s to verify that BT reconnect isn't attempted. Ran 5 iterations with low wake time and then let it stay awake to confirm reconnect finally completed after 5s+ wake time. - Suspend test with wake time between 3s - 6s. Ran with 5 iterations and verified it wasn't connected at the end. A connection attempt was made but not completed due to suspend. A reconnect attempt was not made afterwards, which is by design. Luiz@ Marcel@: Does this sound ok (give up after an attempt)? I've tested this on a Pixelbook Go (AC-9260 controller) and HP Chromebook 14a (RTL8822CE controller) with GID6B headset. I'm hoping to test this with a few more headsets to make sure this is ok and I'm looking for some early feedback. Thanks Abhishek Abhishek Pandit-Subedi (3): mgmt: Add controller suspend and resume events monitor: Add btmon support for Suspend and Resume events adapter: Reconnect audio on controller resume lib/mgmt.h | 14 +++++++++ monitor/packet.c | 55 ++++++++++++++++++++++++++++++++ src/adapter.c | 82 ++++++++++++++++++++++++++++++++++++++++++++++++ src/device.c | 27 ++++++++++++++++ src/device.h | 2 ++ src/main.conf | 6 ++++ 6 files changed, 186 insertions(+) -- 2.28.0.rc0.142.g3c755180ce-goog