[PATCH BlueZ 00/10] Mesh code clean up

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This patchset is contains a number of memory leak fixes and
some stylistic changes that hopefully result in more compact
and readable code.

Inga Stotland (10):
  mesh: Remove unused structure member
  mesh: Free allocated agent in mesh_remove_agent()
  mesh: Remove agent when freeing node's dynamic resources
  mesh: Add finalization of a newly created node
  mesh: Remove unused function prototypes from node.h
  mesh: Create a queue of pending requests in mesh_init()
  mesh: Clean up Import() method call
  mesh: Clean up Attach() method call
  mesh: Fix memory leak in Create, Import & Attach methods
  mesh: Clean up Join() method

 mesh/agent.c |  10 ++--
 mesh/mesh.c  | 136 ++++++++++++++++++---------------------------------
 mesh/node.c  |  57 ++++++++++++---------
 mesh/node.h  |   7 ++-
 4 files changed, 88 insertions(+), 122 deletions(-)

-- 
2.26.2




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