To avoid a double hog free, need to add a ref when adding the hog to the slist. This bug has been reproduced with gamepad-8718 which was connecting/disconnecting frantically. Fix also a typo in the method hog_attach_instance --- profiles/input/hog-lib.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/profiles/input/hog-lib.c b/profiles/input/hog-lib.c index 9c5c814a7..8fb0283ca 100644 --- a/profiles/input/hog-lib.c +++ b/profiles/input/hog-lib.c @@ -1357,7 +1357,7 @@ static struct bt_hog *hog_new(int fd, const char *name, uint16_t vendor, return hog; } -static void hog_attach_instace(struct bt_hog *hog, +static void hog_attach_instance(struct bt_hog *hog, struct gatt_db_attribute *attr) { struct bt_hog *instance; @@ -1373,14 +1373,14 @@ static void hog_attach_instace(struct bt_hog *hog, if (!instance) return; - hog->instances = g_slist_append(hog->instances, instance); + hog->instances = g_slist_append(hog->instances, bt_hog_ref(instance)); } static void foreach_hog_service(struct gatt_db_attribute *attr, void *user_data) { struct bt_hog *hog = user_data; - hog_attach_instace(hog, attr); + hog_attach_instance(hog, attr); } static void dis_notify(uint8_t source, uint16_t vendor, uint16_t product, -- 2.17.1