[PATCH BlueZ v4 0/5] mesh: Add NVM storage of Replay Protection List

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Version 4: Style guide fixes from Inga (patch 5/5).

Version 3: Fix problem found by Rafał relating to the handling of
sequence numbers of messages being handled internally (loop-backs),
which were being rejected by the Replay Protection List (please see
patch 3/5).

Version 2: Fix path construction code when first reading RPL from NVM


An oversight led to losing our Replay Protection List with every
re-boot. This patch-set makes a number of Replay Protect List
modifications that culminate in adding rpl.c/h, which stores the latest
iv_index/sequence values for each node that handles an incoming packet.

The first 4 patches, does some maintenance required to handle RPL
according the the Mesh Specification.


Brian Gix (5):
  mesh: Relocate tree deletion to util.c/h
  mesh: Move Replay Protection to mesh/net.c
  mesh: Clean-up unneeded Sequence Number increments
  mesh: Apply Replay Protection to all incoming packets
  mesh: Add NVM storage of Replay Protection

 Makefile.mesh           |   1 +
 mesh/appkey.c           | 102 ---------------
 mesh/appkey.h           |   3 -
 mesh/mesh-config-json.c |  20 +--
 mesh/model.c            |  16 +--
 mesh/net.c              | 128 +++++++++++++++---
 mesh/net.h              |   3 +
 mesh/rpl.c              | 278 ++++++++++++++++++++++++++++++++++++++++
 mesh/rpl.h              |  30 +++++
 mesh/util.c             |  25 ++++
 mesh/util.h             |   1 +
 11 files changed, 457 insertions(+), 150 deletions(-)
 create mode 100644 mesh/rpl.c
 create mode 100644 mesh/rpl.h

-- 
2.21.1




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