[PATCH BlueZ v2 0/2] mesh: Fix Friendship for multiple local nodes

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Primary purpose of this patch-set is to get Friendship working again,
and clean-up the logic so that it correctly works accross multiple
Networks and Nodes.  Currently friendship must be enabled by manually
editting the appropriate node.json file, but suppport will eventually be
available with a soon-to-come mesh.conf file.

v2:
Added an additional Debug Output clean-up patch that makes logging of
incoming messages less noisy when multiple local nodes can decrypt the
same incoming messages.

Brian Gix (2):
  mesh: clean-up Recieved Message debug output
  mesh: Friendship clean-up and rewrite

 mesh/crypto.c |   4 +-
 mesh/friend.c | 610 ++++++++------------------------------------------
 mesh/friend.h |   7 +-
 mesh/net.c    | 328 ++++++++++++---------------
 mesh/net.h    |  31 ++-
 mesh/node.c   |   2 +-
 6 files changed, 271 insertions(+), 711 deletions(-)

-- 
2.21.0




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