V3: By popular demand, the name "remote" is now used for both DevKeySend() and DevKeyMessageReceived(). In DevKeySend(), setting remote == true means that the Key Ring *must* be used to encrypt the outgoing message, and a failure will be returned if the requested destination address does not include a device key in the local key ring. For remote == false requests, the request will be rejected if the destination is an element on the local node. In DevKeyMessageReceived(), the remote boolean will be set == true if it required the key ring to decrypot the message. If remote == false, this means that the local nodes Device Key successfully decrypted the message, and the message may be used to change or query privileged states. Brian Gix (3): mesh: Add local/remote bools to DevKey transactions mesh: Use explicit Local vs Remote Device key usage mesh: Fix Key Ring permissions for local nodes doc/mesh-api.txt | 17 ++++++++++++++--- mesh/manager.c | 5 ----- mesh/model.c | 11 +++++++---- mesh/node.c | 40 +++++++++++++++------------------------- 4 files changed, 36 insertions(+), 37 deletions(-) -- 2.21.0