Re: mesh: org.bluez.mesh.Element.MessageReceived method does not provide destination address

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Hi Inga,

On 09/04, Stotland, Inga wrote:
> > > >  - a combined server/client sitting on element 1 that receives
> > > >  onoff messages and, depending on the destination address, sends
> > > >  a different onoff messages to a "regular" onoff server sitting
> > > >  on element 0, allowing efficient control over switching scenes
> > > >  involving large number of nodes
> This sounds like something a vendor model mechanism should handle:
> the "mapping" should be understood on both ends: client and server.

Well, yes, I've described a vendor model... one that uses destination
group addresses to 'understand' the mapping.

I don't get what other mechanism do you have in mind?

-- 
Michał Lowas-Rzechonek <michal.lowas-rzechonek@xxxxxxxxxxx>
Silvair http://silvair.com
Jasnogórska 44, 31-358 Krakow, POLAND



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