Re: [PATCH v3] android/hal-audio: Add simple downmix to mono

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Hi Andrzej,

On Tuesday 04 of February 2014 14:38:45 Andrzej Kaczmarek wrote:
> This patch adds simple downmix support from stereo to mono in order to
> support mono channel mode as it's mandatory for SBC codec. It uses
> simple (L+R)/2 calculation which should be good enough.
> ---
>  android/hal-audio.c | 54 ++++++++++++++++++++++++++++++++++++++++++++++++-----
>  1 file changed, 49 insertions(+), 5 deletions(-)
> 
> diff --git a/android/hal-audio.c b/android/hal-audio.c
> index efdf823..f90265b 100644
> --- a/android/hal-audio.c
> +++ b/android/hal-audio.c
> @@ -36,9 +36,12 @@
>  #include "hal-log.h"
>  #include "hal-msg.h"
>  #include "../profiles/audio/a2dp-codecs.h"
> +#include "../src/shared/util.h"
>  
>  #define FIXED_A2DP_PLAYBACK_LATENCY_MS 25
>  
> +#define FIXED_BUFFER_SIZE (20 * 512)
> +
>  #define MAX_FRAMES_IN_PAYLOAD 15
>  
>  static const uint8_t a2dp_src_uuid[] = {
> @@ -220,6 +223,8 @@ struct a2dp_stream_out {
>  	struct audio_endpoint *ep;
>  	enum a2dp_state_t audio_state;
>  	struct audio_input_config cfg;
> +
> +	uint8_t *downmix_buf;
>  };
>  
>  struct a2dp_audio_dev {
> @@ -230,7 +235,8 @@ struct a2dp_audio_dev {
>  static const a2dp_sbc_t sbc_presets[] = {
>  	{
>  		.frequency = SBC_SAMPLING_FREQ_44100 | SBC_SAMPLING_FREQ_48000,
> -		.channel_mode = SBC_CHANNEL_MODE_DUAL_CHANNEL |
> +		.channel_mode = SBC_CHANNEL_MODE_MONO |
> +				SBC_CHANNEL_MODE_DUAL_CHANNEL |
>  				SBC_CHANNEL_MODE_STEREO |
>  				SBC_CHANNEL_MODE_JOINT_STEREO,
>  		.subbands = SBC_SUBBANDS_4 | SBC_SUBBANDS_8,
> @@ -826,6 +832,21 @@ static void unregister_endpoints(void)
>  	}
>  }
>  
> +static void downmix_to_mono(struct a2dp_stream_out *out, const uint8_t *buffer,
> +								size_t bytes)
> +{
> +	const int16_t *input = (const void *) buffer;
> +	int16_t *output = (void *) out->downmix_buf;
> +	size_t i;
> +
> +	for (i = 0; i < bytes / 2; i++) {
> +		int16_t l = le16_to_cpu(get_unaligned(&input[i * 2]));
> +		int16_t r = le16_to_cpu(get_unaligned(&input[i * 2 + 1]));
> +
> +		put_unaligned(cpu_to_le16((l + r) / 2), &output[i]);
> +	}
> +}
> +
>  static ssize_t out_write(struct audio_stream_out *stream, const void *buffer,
>  								size_t bytes)
>  {
> @@ -853,6 +874,18 @@ static ssize_t out_write(struct audio_stream_out *stream, const void *buffer,
>  		return -1;
>  	}
>  
> +	if (out->cfg.channels == AUDIO_CHANNEL_OUT_MONO) {
> +		if (!out->downmix_buf) {
> +			error("audio: downmix buffer not initialized");
> +			return -1;
> +		}
> +
> +		downmix_to_mono(out, buffer, bytes);
> +
> +		return out->ep->codec->write_data(out->ep->codec_data,
> +				out->downmix_buf, bytes / 2, out->ep->fd) * 2;
> +	}
> +
>  	return out->ep->codec->write_data(out->ep->codec_data, buffer,
>  							bytes, out->ep->fd);
>  }
> @@ -890,16 +923,18 @@ static size_t out_get_buffer_size(const struct audio_stream *stream)
>  	 * use magic value here and out_write code takes care of splitting
>  	 * input buffer into multiple media packets.
>  	 */
> -	return 20 * 512;
> +	return FIXED_BUFFER_SIZE;
>  }
>  
>  static uint32_t out_get_channels(const struct audio_stream *stream)
>  {
> -	struct a2dp_stream_out *out = (struct a2dp_stream_out *) stream;
> -
>  	DBG("");
>  
> -	return out->cfg.channels;
> +	/* AudioFlinger can only provide stereo stream, so we return it here and
> +	 * later we'll downmix this to mono in case codec requires it
> +	 */
> +
> +	return AUDIO_CHANNEL_OUT_STEREO;
>  }
>  
>  static audio_format_t out_get_format(const struct audio_stream *stream)
> @@ -1212,6 +1247,12 @@ static int audio_open_output_stream(struct audio_hw_device *dev,
>  
>  	free(preset);
>  
> +	if (out->cfg.channels == AUDIO_CHANNEL_OUT_MONO) {
> +		out->downmix_buf = malloc(FIXED_BUFFER_SIZE / 2);
> +		if (!out->downmix_buf)
> +			goto fail;
> +	}
> +
>  	*stream_out = &out->stream;
>  	a2dp_dev->out = out;
>  
> @@ -1230,6 +1271,7 @@ static void audio_close_output_stream(struct audio_hw_device *dev,
>  					struct audio_stream_out *stream)
>  {
>  	struct a2dp_audio_dev *a2dp_dev = (struct a2dp_audio_dev *) dev;
> +	struct a2dp_stream_out *out = (struct a2dp_stream_out *) stream;
>  	struct audio_endpoint *ep = a2dp_dev->out->ep;
>  
>  	DBG("");
> @@ -1243,6 +1285,8 @@ static void audio_close_output_stream(struct audio_hw_device *dev,
>  	ep->codec->cleanup(ep->codec_data);
>  	ep->codec_data = NULL;
>  
> +	free(out->downmix_buf);
> +
>  	free(stream);
>  	a2dp_dev->out = NULL;
>  }
> 

This patch has been applied, thanks.

-- 
Best regards, 
Szymon Janc
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