Re: [PATCH 0/6] The Autopair strikes back

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Hi Szymon,

On Thu, Mar 21, 2013 at 6:11 AM, Szymon Janc <szymon.janc@xxxxxxxxx> wrote:
> Hi Alex,
>
> On Thursday 21 of March 2013 06:10:02 Alex Deymo wrote:
>> Hello!
>> This is a rework of the autopair.c plugin we had at some point in BlueZ 4.
>>
>> The goal of this patch set is to make the pairing process easier for
>> devices that have a fixed and dumb pincode (like 0000 or 1234) or that
>> accept any pincode as long as the same pincode is entered on the device
>> (keyboards/combos). The goal is:
>>  * Don't ask the user (i.e. the agent) a question if we know the right answer.
>> This makes the user happier. =)
>>
>> The covered constraints and scenarios are:
>> 1. If the device has a well known pincode we should pair to it without
>>    asking the agent for a pin code (no RequestPincode call). Comon case are
>>    mice and other devices with very limited input.
>> 2. If the device accepts any pincode (as long as it is also entered in the
>>    device), we should provide the agent a random pincode (calling
>>    DisplayPincode) avoiding the unnecessary step of asking the agent for a
>>    [random] pincode (with RequestPincode). Comon case are keyboards/combos.
>> 3. Don't return a failed error because we failed to guess the pincode. Retry
>>    instead until is not our fault (i.e., the device is out of range, the
>>    agent provided a wrong code, etc)
>> 4. If the device accepts only a fixed pincode (and we don't know it) we
>>    should ask the agent for the pincode and be able to pair with the device.
>>    Read this as: don't break any compatibility.
>>
>> The implemented logic is:
>> For each new org.bluez.Device1.Pair call that ends in a pin request (not SSP)
>> we *iterate* the list of pincode callbacks from plugins trying every callback
>> until it returns 0 (no pincode). For each pincode in this iteration, we try
>> to use it for the pin request. If it fails with an auth_failed, then we try
>> again with the next one until we reach the end of the list.
>
> I think 'repeated attempts' error should be covered e.g. retry with current
> one after some timeout.

We need to be careful here, there are devices that would exist pairing
mode if pairing fails so the user would have to reset it again to
reattempt, also we can only attempt to guess if pairing is initiated
locally otherwise a remote can use this feature to pair without user
consent.

>> When we reach the end of the list, we try again but this time asking the
>> agent, thus following the current normal course (i.e. failing if there isn't
>> an agent registered, etc).
>>
>> I'm open to hear your comments and look forward to have this patch set in.
>> If you find a problem or a device that doesn't work with this patch, please
>> let me know.
>
> I have a vague plan to make neard plugin not limited to pairing only and do
> other actions depending on device cod/uuids so maybe it would make sense to
> not use hardcoded magic numbers in autopair plugin and provide some generic
> code for testing major/minor cod number?

Class is not something I would use to autopair, it is too dynamic/not
deterministic, IMO we should do this by Device id but it is quite
possible that none of the legacy device where SSP is not supported
would support DID.


--
Luiz Augusto von Dentz
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