Hi Marcel, On Thu, Feb 28, 2013, Marcel Holtmann wrote: > > +static bool pending_eir_or_class(struct hci_dev *hdev) > > +{ > > + struct pending_cmd *cmd; > > + > > + list_for_each_entry(cmd, &hdev->mgmt_pending, list) { > > + switch (cmd->opcode) { > > + case MGMT_OP_ADD_UUID: > > + case MGMT_OP_REMOVE_UUID: > > + case MGMT_OP_SET_DEV_CLASS: > > + case MGMT_OP_SET_POWERED: > > + return true; > > + } > > + } > > + > > + return false; > > +} > > + > > I do not like this at all. Why would we do it like this? > > The transaction framework should allow us to just process these one at > a time. So even if userspace send 20 add_uuid commands at the same > time, we would deal with them one after the other. > > What I am trying to understand what is the benefit of returning busy > here. If we have multiple commands/transactions in the queue wanting to send the same HCI commands the problem is that the content of each HCI command (the CoD or EIR data) should depend on the content of the preceding HCI commands. The current EIR data or CoD (as stored in hdev variables) depends on the last completed write HCI command for the data. When we decide whether another command needs to be sent we compare what we want to send based on what the current value is and not what it will be (based on what's already in the queue). Another problem is the handling of HCI command complete events for the same HCI commands. We don't know which pending mgmt command should be indicated as completed since there's no tight coupling of HCI commands and the mgmt commands that triggered them. Since we strictly speaking don't need to send all those write_eir or write_cod commands in the queue but just the very last one (since that's what ultimately takes effect once everything is complete) we could in principle go digging into the queue and remove any earlier duplicates of the same HCI command and reply mgmt_cmd_complete for all pending commands when this one single HCI command completes. This is a bit messy for several reasons. One is that we still need to ensure that the complete callbacks for the transactions/commands we removed still get called. Another is that this will result in some quite interesting behavior: 1. Call add_uuid 2. Call remove_uuid with the same uuid as in 1. 3. The HCI command from 2. completes (the one from 1. was replaced). 4. Success is returned for both mgmt commands when in fact the UUID added in 1 never got added in reality. Considering the fact that we queue up all commands anyway I don't really have such a strong opinion on whether we allow potentially messed up behavior when such queuing doesn't happen, but the above is at least an attempt at explaining why I added this busy check. One possible solution I can think of is that we update the CoD or EIR value in hdev as soon as we create a HCI command to update the value, as opposed to updating the hdev value when the HCI command completes. This would allow us to have sensible checks on whether new HCI commands need to be queued or not. We'd then have to have some flag to indicate that there are pending EIR or CoD commands so that any of these mgmt commands don't return a direct cmd_complete just because it looks like everything is fine based on the CoD/EIR values in hdev. Johan -- To unsubscribe from this list: send the line "unsubscribe linux-bluetooth" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html