Re: [PATCH BlueZ 2/2] AVRCP: Don't respond with errors when no player is registered

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Hi Lucas,

On Tue, Oct 16, 2012 at 3:58 PM, Lucas De Marchi
<lucas.demarchi@xxxxxxxxxxxxxx> wrote:
> On Tue, Oct 16, 2012 at 8:58 AM, Luiz Augusto von Dentz
> <luiz.dentz@xxxxxxxxx> wrote:
>> From: Luiz Augusto von Dentz <luiz.von.dentz@xxxxxxxxx>
>>
>> Some devices w.g. Sony MW600 will stop using certain commands if an
>> error happen, so the code now just fake a player and once a real
>> player is registered it takes place of the fake one.
>> ---
>>  audio/avrcp.c | 91 ++++++++++++++++++++++++++++++++++++++++++++++++-----------
>>  1 file changed, 74 insertions(+), 17 deletions(-)
>>
>> diff --git a/audio/avrcp.c b/audio/avrcp.c
>> index 5a18cb4..cd57358 100644
>> --- a/audio/avrcp.c
>> +++ b/audio/avrcp.c
>> @@ -493,6 +493,28 @@ void avrcp_player_event(struct avrcp_player *player, uint8_t id, void *data)
>>         return;
>>  }
>>
>> +static const char *player_get_string(struct avrcp_player *player, uint32_t attr)
>> +{
>
> Instead of adding these wrapper functions, did you consider having a
> default_avrcp_player with all hooks set and player pointing to it if
> there's no player registered?

It is probably more code, besides I would not like to mix const
pointers with dynamic allocated ones.

-- 
Luiz Augusto von Dentz
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