Re: [PATCH 0/2] Support for reserving bandwidth on L2CAP socket

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Hi Mat,

On Tue, Jul 31, 2012 at 7:58 PM, Mat Martineau <mathewm@xxxxxxxxxxxxxx> wrote:
>
> Manoj and Luiz -
>
>
> On Tue, 31 Jul 2012, Luiz Augusto von Dentz wrote:
>
>> Hi Manoj,
>>
>> On Tue, Jul 31, 2012 at 2:30 PM, Manoj Sharma <ursmanoj@xxxxxxxxx> wrote:
>>>
>>> Hi Luiz,
>>>
>>> On 7/30/12, Luiz Augusto von Dentz <luiz.dentz@xxxxxxxxx> wrote:
>>>>
>>>> Hi Manoj,
>>>>
>>>> On Mon, Jul 30, 2012 at 9:30 AM, Manoj Sharma <ursmanoj@xxxxxxxxx>
>>>> wrote:
>>>>>
>>>>> One problem which I have faced using SO_PRIORITY is explained below.
>>>>>
>>>>> Suppose we have 2 links A & B and link A has higher priority than link
>>>>> B. And outgoing data transfer is active on both links. Now if device
>>>>> on link A goes far, there would be lot of failures and number of
>>>>> re-transmissions would increase for link A. Consequently at any time
>>>>> host would have significant number of packets for link A, getting
>>>>> accumulated due to poor quality of link.But since link A packets have
>>>>> higher priority, link B packets would suffer infinitely as long as
>>>>> link A packet queue in host is non-empty. Thus link B protocols may
>>>>> fail due to timers expiring and finally disconnection at upper layers.
>>>>
>>>>
>>>> There is a mechanism to avoid starvation, also apparently you didn't
>>>> study the code since the priority is per L2CAP channel not per link so
>>>> we are able to prioritize per profile.
>>>>
>>> I would check how starvation is avoided. But for your information I
>>> did observe starvation practically. And I know that priority is per
>>> L2CAP. I mentioned links based on assumption that AVDTP and OBEX are
>>> connected with different devices. Hence priority would result into
>>> priority of connections in such case ;).
>>
>>
>> There is no such thing of prioritize a connection, the algorithm used
>> always check every channel of each connection and prioritize the
>> channel. Maybe you are confusing what some controllers do, the
>> controller has no idea what L2CAP channel has been configured it only
>> knows about the ACL connections.
>
>
> The current starvation avoidance algorithm works well as long as there is
> data queued for all of the L2CAP channels and the controller is sending
> packets regularly.  It does seem to break down when the controller queue
> gets stuck (see below).

Indeed, but that is not the host stack fault, in fact it less likely
that controller queue gonna get stuck with AVDTP than with OBEX since
the latter tend to push data as fast as it can, also for AVDTP it
should be possible to set a sensible flushable timeout. Maybe we could
make use of SO_SNDTIMEO to actually set the flushable timeout?

> I do see where a bad situation arises when the OBEX connection is stalled
> and only queued OBEX data is available to the host stack HCI scheduler at
> that instant.  In that case, the controller queue could be completely
> consumed by data for the stalled channel no matter what the priorities are.
> This could even happen when audio data is passed to the socket at exactly
> the right time.
>
> If you're using OBEX-over-L2CAP, this could be partially addressed by
> setting a flush timeout.  However, it would still be possible to fill the
> buffers with OBEX packets because non-flushable ERTM s-frames would
> accumulate in the controller buffer.
>
> For traditional OBEX-over-RFCOMM, an OBEX packet sizes that are smaller than
> the controller buffer could help.  This is a tradeoff against throughput.
> It could work to send smaller OBEX packets when an AVDTP stream is active,
> even if a larger OBEX MTU was negotiated.

Yep, in certain situations this may actually be unavoidable like in
link loss, although we might be able to have a very small link
supervision timeout.

> It would be a big help if Manoj could post kernel logs showing us how the
> HCI scheduler is actually behaving in the problem case.

Good point.

>
> While I'm convinced that a problem exists here, I think it can be addressed
> using existing interfaces instead of adding a new one.  For example, it may
> be reasonable to not fully utilize the controller buffer with data for just
> one ACL, or to use priority when looking at controller buffer utilization.
> Maybe an ACL could use all but one slot in the controller buffer, maybe it
> could only use half if there are multiple ACLs open.  I don't think it would
> throttle throughput unless the system was so heavily loaded that it couldn't
> respond to number-of-completed-packets in time at BR/EDR data rates, and in
> that case there are bigger problems.  It's pretty easy to test with
> hdev->acl_pkts set to different values to see if using less of the buffer
> impacts throughput.

Well the problem may exist but as I said credit based algorithm would
probably be overkill, in the other hand it maybe be useful to leave at
least one slot for each connection whenever possible, but iirc it does
impact the throughput specially on controller that does have big
buffers.

> Right now, one stalled ACL disrupts all data flow through the controller.
> And that seems like a problem worth solving.

I would go with link supervision timeout, specially in case of audio
if the ACL got stalled for more than 2 seconds there is probably a
problem and in most cases it is better to disconnect and route the
audio back to the speakers.

>
> I agree that SO_PRIORITY is not the problem, but I don't think this can be
> fixed at the audio subsystem level either.
>

Im not absolutely sure, but it has been quite some time I don't
experience such problems and I do use A2DP/AVDTP a lot, in fact last
week Ive setup both sink and source simultaneously (phone -> pc ->
headset) together with a file transfer and I didn't notice any
problems.

-- 
Luiz Augusto von Dentz
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