Re: RFA: Implementing HID spec recommendation for Keyboard PINs

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Hi Johan,

> > > On Wed, Jan 18, 2012, Scott James Remnant wrote:
> > >> The Bluetooth HID profile recommends (4.1, p24) that rather than
> > >> prompting the user for a PIN on the host, which then needs to be
> > >> entered into the connecting keyboard, instead the host simply generate
> > >> the PIN and display it to the user instead. Part of this will be
> > >> implemented as a plugin, but since UI is involved, the Agent is
> > >> involved as well. As far as I can tell, there are two options:
> > >>
> > >>
> > > 3) Keep using RequestPinCode and have let the agent be responsible for
> > > generating and showing a PIN to the user which is immediately sent as a
> > > reply to the agent callback (while the UI prompt remains).
> > >
> > 
> > Marcel has specifically instructed me not to do that, stating that the
> > Agent is not supposed to be "smart" like this but only to directly
> > interact with the user.
> > 
> > See http://thread.gmane.org/gmane.linux.bluez.kernel/20391 yesterday
> 
> Well, it's what most BlueZ UIs do already now. They look for the
> LegacyPairing property in DeviceFound signals, and if it's True they
> will pre-generate and show a PIN to the user even before calling
> CreatePairedDevice (for devices that can be assumed to have an
> interactive PIN entering method).
> 
> One problem that you'll face is that it's not guaranteed that your side
> will get the PIN request first or even at the same time as the other
> side.  IIRC this depends on the controller manufacturer, who initiated
> the connection, what security mode you're using (3 has some special
> behavior), etc. I.e. in the worst case the user has already entered the
> PIN on the remote side when you get the request on your side. Then when
> you decide to auto-generate a PIN it's most certainly not going to match
> what the user already entered on the other device.
> 
> For best interoperability with quirky devices I think the safest way
> would be to make your best guess whether the user is able to enter the
> PIN on the remote side (e.g. yes for a mobile phone, no for a headset
> and yes for a keyboard) but still give the possibility to override this
> if the user wants to enter the PIN by himself after all.

I personally would prefer if we get this handling out of the UI code and
just do this for the UI. Do you think it is not possible to handle this
in a smart way one level down in bluetoothd?

Regards

Marcel


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