Hi,
--------------------------------------------------
From: "sathish" <sathish.n@xxxxxxxxxxxxxxxxxx>
Sent: Monday, December 05, 2011 6:33 PM
To: "Luiz Augusto von Dentz" <luiz.dentz@xxxxxxxxx>
Cc: "Jaganath" <jaganath.k@xxxxxxxxxxx>; <linux-bluetooth@xxxxxxxxxxxxxxx>
Subject: Re: Query on Media Interface "RegisterPlayer" and Dbus signal
"TrackChanged"
On Friday 02 December 2011 04:37 PM, Luiz Augusto von Dentz wrote:
Hi Jaganath,
On Fri, Dec 2, 2011 at 12:02 PM, Jaganath<jaganath.k@xxxxxxxxxxx> wrote:
Hi,
I have come across a scenario related to Media Interface meant for AVRCP
1.3
features.
Kindly please provide your opinions on this.
If the Media Interface "RegisterPlayer" is called before the headset
connection, then player gets registered successfully and all the
Vendor dependent commands are handled properly. And in case of any
change in
the track, through the "TrackChanged" Dbus signal
shall be sent with information about "Change of track" and "Start of
track".
This scenario will work because we have registered for the
callback "state_changed"(audio/avrcp.c) through "avrcp_register_player"
(audio/avrcp.c) API. When connection is ongoing "state_changed"
callback shall be invoked with state as "AVCTP_STATE_CONNECTING" where
in
"player->session" will be initialized.
However if the "RegisterPlayer" is called after the headset connection,
then
we will not be able to send the "TrackChanged" signal with
information of "Change of track" and "Start of track". Since the headset
is
already connected,"state_changed" callback will not be
invoked, hence in the avrcp_player_event" API "player->session" is NULL.
Is it not necessary to handle the above the mentioned scenario?
Yes that is probably a valid and common scenario, so we probably need
to change the code to update the session when this happen but
apparently there is no way to notify the remote device about this
since the concept of players and EVENT_AVAILABLE_PLAYERS_CHANGED was
introduced only on 1.4. So for 1.3 we might have to pretend we have a
player without any metadata and as soon as one is registered we
assigned it to the active session and notify the metadata has changed
via events.
Hi,
Please provide the information about how to use mpris 2.0 spec , can u
please provide me detail of platform that register player worked
successfully. I am also working on getting these information .
Thanks & regards ,
sathish N
--
Thanks& Regards,
Sathish N
You can directly make use of DBus methods specified in the media-api.txt
for
registering/unregistering the player, also you can send the Dbus signals
using the
PropertyChanged for the player settings changes and TrackChanged for
metadata
attributes changes.
Write a simple test application which makes uses of the Dbus methods and
signals
provided in the media-api.txt.
To implement the above methods need not to follow the specification of
mpris2.0 spec.
Thanks and Regards
Chethan
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