Re: [PATCH] avdtp: check if the socket is valid

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Hi Gustavo,

On Tue, Oct 18, 2011, Gustavo F. Padovan wrote:
> ---
>  audio/avdtp.c |    2 ++
>  1 files changed, 2 insertions(+), 0 deletions(-)
> 
> diff --git a/audio/avdtp.c b/audio/avdtp.c
> index d3568ba..08860d2 100644
> --- a/audio/avdtp.c
> +++ b/audio/avdtp.c
> @@ -523,6 +523,8 @@ static gboolean avdtp_send(struct avdtp *session, uint8_t transaction,
>  	}
>  
>  	sock = g_io_channel_unix_get_fd(session->io);
> +	if (!sock)
> +		return FALSE;
>  
>  	/* Single packet - no fragmentation */
>  	if (sizeof(struct avdtp_single_header) + len <= session->omtu) {

You'll need to give some more background when you're seeing this.
session->io should be set to NULL if we don't have a proper socket
available. Also, "if (!sock)" sounds like a weird check for a file
descriptor or socket where 0 is a valid value (typically reserved for
stdin but could get reused for something else in case a daemon-like
process has closed stdin, stdout and stderr). I.e. a validity check for
such a variable should be if (sock < 0), but as I said in this case you
should really investigate why session->io isn't NULL.

Johan
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