[PATCH v4 4/4] Set state to "connecting" on connection requested

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This change will become necessary when
integrating the Audio interface which rely on
state change to confirm that connection
has started successfully.
---
 audio/gateway.c |    7 +++----
 1 files changed, 3 insertions(+), 4 deletions(-)

diff --git a/audio/gateway.c b/audio/gateway.c
index 7b6c535..e5295c8 100644
--- a/audio/gateway.c
+++ b/audio/gateway.c
@@ -318,8 +318,6 @@ static void rfcomm_connect_cb(GIOChannel *chan, GError *err,
 		goto fail;
 	}
 
-	change_state(dev, GATEWAY_STATE_CONNECTING);
-
 	sk = g_io_channel_unix_get_fd(chan);
 
 	gw->rfcomm = g_io_channel_ref(chan);
@@ -494,8 +492,6 @@ static void get_record_cb(sdp_list_t *recs, int err, gpointer user_data)
 	}
 
 	g_io_channel_unref(io);
-
-	change_state(dev, GATEWAY_STATE_CONNECTING);
 	return;
 
 fail:
@@ -515,6 +511,7 @@ static int get_records(struct audio_device *device)
 {
 	uuid_t uuid;
 
+	change_state(device, GATEWAY_STATE_CONNECTING);
 	sdp_uuid16_create(&uuid, HANDSFREE_AGW_SVCLASS_ID);
 	return bt_search_service(&device->src, &device->dst, &uuid,
 				get_record_cb, device, NULL);
@@ -758,6 +755,8 @@ int gateway_connect_rfcomm(struct audio_device *dev, GIOChannel *io)
 
 	dev->gateway->rfcomm = g_io_channel_ref(io);
 
+	change_state(dev, GATEWAY_STATE_CONNECTING);
+
 	return 0;
 }
 
-- 
1.7.1

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