Hi Kai, First of all, please don't top-post on this mailing list. Secondly, sorry about the delayed response, I seem to have missed this email initially. On Fri, Jul 01, 2011, kchai1 wrote: > About the Headset.Play() function you mentioned, what is the main > purpose? It used to be used for SCO connection creation. > If it was marked as deprecated, what is the replaced solution? > > Could you give me some information? You should be using the Media API (doc/media-api.txt) which is what any audio subsystem (like PulseAudio) has to use anyway in order to access Bluetooth audio streams. Having a separate Play method is just confusing since it doesn't give any guarantees that someone will actually take care of the SCO link and send/receive audio over it. Johan -- To unsubscribe from this list: send the line "unsubscribe linux-bluetooth" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html