[PATCH BlueZ 1/4] transport: Add 'broadcasting' state

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This adds a new state for transports created by the Broadcast
Sink device as a result of scanning a Broadcast Source. Such
transports will remain  in the 'idle' state until the user
selects them using 'transport.select', at which point they will
be moved to 'broadcasting'.
---
 profiles/audio/transport.c | 10 ++++++++--
 1 file changed, 8 insertions(+), 2 deletions(-)

diff --git a/profiles/audio/transport.c b/profiles/audio/transport.c
index 922911cf3..017e60fe9 100644
--- a/profiles/audio/transport.c
+++ b/profiles/audio/transport.c
@@ -51,6 +51,7 @@
 typedef enum {
 	TRANSPORT_STATE_IDLE,		/* Not acquired and suspended */
 	TRANSPORT_STATE_PENDING,	/* Playing but not acquired */
+	TRANSPORT_STATE_BROADCASTING,/* Bcast source waiting to be selected */
 	TRANSPORT_STATE_REQUESTING,	/* Acquire in progress */
 	TRANSPORT_STATE_ACTIVE,		/* Acquired and playing */
 	TRANSPORT_STATE_SUSPENDING,     /* Release in progress */
@@ -59,6 +60,7 @@ typedef enum {
 static const char *str_state[] = {
 	"TRANSPORT_STATE_IDLE",
 	"TRANSPORT_STATE_PENDING",
+	"TRANSPORT_STATE_BROADCASTING",
 	"TRANSPORT_STATE_REQUESTING",
 	"TRANSPORT_STATE_ACTIVE",
 	"TRANSPORT_STATE_SUSPENDING",
@@ -139,6 +141,8 @@ static const char *state2str(transport_state_t state)
 		return "idle";
 	case TRANSPORT_STATE_PENDING:
 		return "pending";
+	case TRANSPORT_STATE_BROADCASTING:
+		return "broadcasting";
 	case TRANSPORT_STATE_ACTIVE:
 	case TRANSPORT_STATE_SUSPENDING:
 		return "active";
@@ -679,7 +683,8 @@ static DBusMessage *try_acquire(DBusConnection *conn, DBusMessage *msg,
 	if (transport->state >= TRANSPORT_STATE_REQUESTING)
 		return btd_error_not_authorized(msg);
 
-	if (transport->state != TRANSPORT_STATE_PENDING)
+	if ((transport->state != TRANSPORT_STATE_PENDING) &&
+		(transport->state != TRANSPORT_STATE_BROADCASTING))
 		return btd_error_not_available(msg);
 
 	owner = media_owner_create(msg);
@@ -1281,7 +1286,8 @@ static void transport_update_playing(struct media_transport *transport,
 					str_state[transport->state], playing);
 
 	if (playing == FALSE) {
-		if (transport->state == TRANSPORT_STATE_PENDING)
+		if ((transport->state == TRANSPORT_STATE_PENDING) ||
+			(transport->state == TRANSPORT_STATE_BROADCASTING))
 			transport_set_state(transport, TRANSPORT_STATE_IDLE);
 		else if (transport->state == TRANSPORT_STATE_ACTIVE) {
 			/* Remove owner */
-- 
2.40.1





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