The `owner' string, passed as user data, is freed if the player fails registration, but the object path still exists. Upon program exiting, the lingering path will be enumerated and the attached user data will be freed again. --- tools/mpris-proxy.c | 1 + 1 file changed, 1 insertion(+) diff --git a/tools/mpris-proxy.c b/tools/mpris-proxy.c index 3779b6887..e5fc91fdb 100644 --- a/tools/mpris-proxy.c +++ b/tools/mpris-proxy.c @@ -480,6 +480,7 @@ static void add_player(DBusConnection *conn, const char *name, reply = dbus_connection_send_with_reply_and_block(sys, msg, -1, &err); if (!reply) { fprintf(stderr, "Can't register player\n"); + dbus_connection_unregister_object_path(sys, path); free(owner); if (dbus_error_is_set(&err)) { fprintf(stderr, "%s\n", err.message); -- 2.37.3