Re: [RFC 5/7] Bluetooth: Handle fragmented skbs in bt_sock_stream_recvmsg()

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On Wed, 11 Aug 2010, Gustavo F. Padovan wrote:

Hi Mat,

* Mat Martineau <mathewm@xxxxxxxxxxxxxx> [2010-08-10 12:15:02 -0700]:

When reading L2CAP skbuffs, add the ability to copy from
fragmented skbuffs generated during ERTM or streaming mode
reassembly.  This defers extra copying of L2CAP payloads
until the final, unavoidable copy to userspace.

Signed-off-by: Mat Martineau <mathewm@xxxxxxxxxxxxxx>
---
 net/bluetooth/af_bluetooth.c |   30 ++++++++++++++++++++++++++++--
 1 files changed, 28 insertions(+), 2 deletions(-)

diff --git a/net/bluetooth/af_bluetooth.c b/net/bluetooth/af_bluetooth.c
index 77a26fe..5e0375b 100644
--- a/net/bluetooth/af_bluetooth.c
+++ b/net/bluetooth/af_bluetooth.c
@@ -342,7 +342,7 @@ int bt_sock_stream_recvmsg(struct kiocb *iocb, struct socket *sock,
 		}

 		chunk = min_t(unsigned int, skb->len, size);
-		if (memcpy_toiovec(msg->msg_iov, skb->data, chunk)) {
+		if (skb_copy_datagram_iovec(skb, 0, msg->msg_iov, chunk)) {
 			skb_queue_head(&sk->sk_receive_queue, skb);
 			if (!copied)
 				copied = -EFAULT;
@@ -354,7 +354,33 @@ int bt_sock_stream_recvmsg(struct kiocb *iocb, struct socket *sock,
 		sock_recv_ts_and_drops(msg, sk, skb);

 		if (!(flags & MSG_PEEK)) {
-			skb_pull(skb, chunk);
+			int skb_len = skb_headlen(skb);

Why are you using the header length here?

skb_headlen() returns the length of the first fragment.


+
+			if (chunk <= skb_len) {
+				__skb_pull(skb, chunk);
+			} else {
+				struct sk_buff *frag;
+
+				__skb_pull(skb, skb_len);
+				chunk -= skb_len;

Why do we have this __skb_pull() here? I think skb_walk_frags() can
handle everything.

That first __skb_pull() is necessary to deal with data in the first skbuff, and the skb_walk_frags() deals with anything in skb_shinfo(skb)->frag_list. The linked skb list looks roughly like this:

skb
 unsigned char *data -> (L2CAP data)
 struct sk_buff *frag_list -> 2nd frag
                                unsigned char *data -> (more data)
                                struct sk_buff *next -> 3rd frag
                                                          (etc.)

So the first frag is special - the pointer to the fragment is frag_list. Each linked fragment after that uses the "next" pointer in the sk_buff struct. The skb_walk_frags() macro starts with the sk_buff pointed to by frag_list, then follows the "next" links.



+
+				skb_walk_frags(skb, frag) {
+					if (chunk <= frag->len) {
+						/* Pulling partial data */
+						skb->len -= chunk;
+						skb->data_len -= chunk;
+						__skb_pull(frag, chunk);
+						break;

If we break here what will happen whit the rest of the data to be
pulled.

The data is left to be pulled later. The skb is not freed until all the fragments are empty, and this is handled by existing code. I've added the next couple of lines of context below to help explain.


+					} else if (frag->len) {
+						/* Pulling all frag data */
+						chunk -= frag->len;
+						skb->len -= frag->len;
+						skb->data_len -= frag->len;
+						__skb_pull(frag, frag->len);
+					}
+				}
+			}
+
 			if (skb->len) {
 				skb_queue_head(&sk->sk_receive_queue, skb);
 				break;
                        }
                        kfree_skb(skb);

If the skb is not empty, it's pushed back on the head of the receive queue. If it is empty, it's freed.

I based this approach on some code I found in the SCTP protocol.

--
Mat Martineau
Employee of Qualcomm Innovation Center, Inc.
Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum


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