Hi Jens. Could you apply this patchset and the patchset "[PATCH v4 0/8] A few bugfix and cleancode patch for bfq" sent on the same day. on 1/17/2023 4:50 AM, Kemeng Shi wrote: > Hi, this series contain a bugfix patch to correct wake_batch > recalculation to avoid potential IO hung and a few cleanup patches to > remove unnecessary check and repeat code in sbitmap. Thanks. > > --- > v3: > -Thank Jan for review. Collect Reviewed-by from Jan for all patches. > -some cleanups according to recommends from Jan: > 1)Add Fixes tag in patch 2/5 "sbitmap: remove redundant check in > __sbitmap_queue_get_batch" > 2)Avoid lines over 80 characters in patch 3/5 "sbitmap: rewrite > sbitmap_find_bit_in_index to reduce repeat code" > 3)Remove pointless line in patch 4/5 "sbitmap: add sbitmap_find_bit > to remove repeat code in __sbitmap_get/__sbitmap_get_shallow" > > --- > v2: > -add patch "sbitmap: correct wake_batch recalculation to avoid potential > IO hung" > --- > > Kemeng Shi (5): > sbitmap: remove unnecessary calculation of alloc_hint in > __sbitmap_get_shallow > sbitmap: remove redundant check in __sbitmap_queue_get_batch > sbitmap: rewrite sbitmap_find_bit_in_index to reduce repeat code > sbitmap: add sbitmap_find_bit to remove repeat code in > __sbitmap_get/__sbitmap_get_shallow > sbitmap: correct wake_batch recalculation to avoid potential IO hung > > lib/sbitmap.c | 102 ++++++++++++++++++++++---------------------------- > 1 file changed, 45 insertions(+), 57 deletions(-) > -- Best wishes Kemeng Shi