There are three differences between __sbitmap_get and __sbitmap_get_shallow when searching free bit: 1. __sbitmap_get_shallow limit number of bit to search per word. __sbitmap_get has no such limit. 2. __sbitmap_get_shallow always searches with wrap set. __sbitmap_get set wrap according to round_robin. 3. __sbitmap_get_shallow always searches from first bit in first word. __sbitmap_get searches from first bit when round_robin is not set otherwise searches from SB_NR_TO_BIT(sb, alloc_hint). Add helper function sbitmap_find_bit function to do common search while accept "limit depth per word", "wrap flag" and "first bit to search" from caller to support the need of both __sbitmap_get and __sbitmap_get_shallow. Signed-off-by: Kemeng Shi <shikemeng@xxxxxxxxxxxxxxx> --- lib/sbitmap.c | 72 +++++++++++++++++++++++++-------------------------- 1 file changed, 35 insertions(+), 37 deletions(-) diff --git a/lib/sbitmap.c b/lib/sbitmap.c index 3f7e276a427d..b6d3bb1c3675 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -186,26 +186,22 @@ static int sbitmap_find_bit_in_word(struct sbitmap_word *map, return nr; } -static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) +static int sbitmap_find_bit(struct sbitmap *sb, + unsigned int depth, + unsigned int index, + unsigned int alloc_hint, + bool wrap) { - unsigned int i, index; + unsigned int i; int nr = -1; - index = SB_NR_TO_INDEX(sb, alloc_hint); - - /* - * Unless we're doing round robin tag allocation, just use the - * alloc_hint to find the right word index. No point in looping - * twice in find_next_zero_bit() for that case. - */ - if (sb->round_robin) - alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); - else - alloc_hint = 0; - for (i = 0; i < sb->map_nr; i++) { - nr = sbitmap_find_bit_in_word(&sb->map[index], __map_depth(sb, index), - alloc_hint, !sb->round_robin); + nr = sbitmap_find_bit_in_word(&sb->map[index], + min_t(unsigned int, + __map_depth(sb, index), + depth), + alloc_hint, wrap); + if (nr != -1) { nr += index << sb->shift; break; @@ -215,11 +211,32 @@ static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) alloc_hint = 0; if (++index >= sb->map_nr) index = 0; + } return nr; } +static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) +{ + unsigned int index; + + index = SB_NR_TO_INDEX(sb, alloc_hint); + + /* + * Unless we're doing round robin tag allocation, just use the + * alloc_hint to find the right word index. No point in looping + * twice in find_next_zero_bit() for that case. + */ + if (sb->round_robin) + alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); + else + alloc_hint = 0; + + return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint, + !sb->round_robin); +} + int sbitmap_get(struct sbitmap *sb) { int nr; @@ -241,31 +258,12 @@ static int __sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint, unsigned long shallow_depth) { - unsigned int i, index; - int nr = -1; + unsigned int index; index = SB_NR_TO_INDEX(sb, alloc_hint); alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); - for (i = 0; i < sb->map_nr; i++) { - nr = sbitmap_find_bit_in_word(&sb->map[index], - min_t(unsigned int, - __map_depth(sb, index), - shallow_depth), - alloc_hint, true); - - if (nr != -1) { - nr += index << sb->shift; - break; - } - - /* Jump to next index. */ - alloc_hint = 0; - if (++index >= sb->map_nr) - index = 0; - } - - return nr; + return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true); } int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth) -- 2.30.0