Re: [PATCH] sbitmap: fix possible io hung due to lost wakeup

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On Tue 06-09-22 15:27:51, Keith Busch wrote:
> On Wed, Aug 03, 2022 at 08:15:04PM +0800, Yu Kuai wrote:
> >  	wait_cnt = atomic_dec_return(&ws->wait_cnt);
> > -	if (wait_cnt <= 0) {
> > -		int ret;
> > +	/*
> > +	 * For concurrent callers of this, callers should call this function
> > +	 * again to wakeup a new batch on a different 'ws'.
> > +	 */
> > +	if (wait_cnt < 0 || !waitqueue_active(&ws->wait))
> > +		return true;
> 
> If wait_cnt is '0', but the waitqueue_active happens to be false due to racing
> with add_wait_queue(), this returns true so the caller will retry.

Well, note that sbq_wake_ptr() called to obtain 'ws' did waitqueue_active()
check. So !waitqueue_active() should really happen only if waiter was woken
up by someone else or so. Not that it would matter much but I wanted to
point it out.

> The next atomic_dec will set the current waitstate wait_cnt < 0, which
> also forces an early return true. When does the wake up happen, or
> wait_cnt and wait_index get updated in that case?

I guess your concern could be rephrased as: Who's going to ever set
ws->wait_cnt to value > 0 if we ever exit with wait_cnt == 0 due to
!waitqueue_active() condition?

And that is a good question and I think that's a bug in this patch. I think
we need something like:

	...
	/*
	 * For concurrent callers of this, callers should call this function
	 * again to wakeup a new batch on a different 'ws'.
	 */
	if (wait_cnt < 0)
		return true;
	/*
	 * If we decremented queue without waiters, retry to avoid lost
	 * wakeups.
	 */
	if (wait_cnt > 0)
		return !waitqueue_active(&ws->wait);

	/*
	 * When wait_cnt == 0, we have to be particularly careful as we are
	 * responsible to reset wait_cnt regardless whether we've actually
	 * woken up anybody. But in case we didn't wakeup anybody, we still
	 * need to retry.
	 */
	ret = !waitqueue_active(&ws->wait);
	wake_batch = READ_ONCE(sbq->wake_batch);
	/*
	 * Wake up first in case that concurrent callers decrease wait_cnt
	 * while waitqueue is empty.
	 */
	wake_up_nr(&ws->wait, wake_batch);
	...

	return ret;

Does this fix your concern Keith?

								Honza

> 
>   
> > -		wake_batch = READ_ONCE(sbq->wake_batch);
> > +	if (wait_cnt > 0)
> > +		return false;
> >  
> > -		/*
> > -		 * Pairs with the memory barrier in sbitmap_queue_resize() to
> > -		 * ensure that we see the batch size update before the wait
> > -		 * count is reset.
> > -		 */
> > -		smp_mb__before_atomic();
> > +	wake_batch = READ_ONCE(sbq->wake_batch);
> >  
> > -		/*
> > -		 * For concurrent callers of this, the one that failed the
> > -		 * atomic_cmpxhcg() race should call this function again
> > -		 * to wakeup a new batch on a different 'ws'.
> > -		 */
> > -		ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch);
> > -		if (ret == wait_cnt) {
> > -			sbq_index_atomic_inc(&sbq->wake_index);
> > -			wake_up_nr(&ws->wait, wake_batch);
> > -			return false;
> > -		}
> > +	/*
> > +	 * Wake up first in case that concurrent callers decrease wait_cnt
> > +	 * while waitqueue is empty.
> > +	 */
> > +	wake_up_nr(&ws->wait, wake_batch);
> >  
> > -		return true;
> > -	}
> > +	/*
> > +	 * Pairs with the memory barrier in sbitmap_queue_resize() to
> > +	 * ensure that we see the batch size update before the wait
> > +	 * count is reset.
> > +	 *
> > +	 * Also pairs with the implicit barrier between decrementing wait_cnt
> > +	 * and checking for waitqueue_active() to make sure waitqueue_active()
> > +	 * sees result of the wakeup if atomic_dec_return() has seen the result
> > +	 * of atomic_set().
> > +	 */
> > +	smp_mb__before_atomic();
> > +
> > +	/*
> > +	 * Increase wake_index before updating wait_cnt, otherwise concurrent
> > +	 * callers can see valid wait_cnt in old waitqueue, which can cause
> > +	 * invalid wakeup on the old waitqueue.
> > +	 */
> > +	sbq_index_atomic_inc(&sbq->wake_index);
> > +	atomic_set(&ws->wait_cnt, wake_batch);
> >  
> >  	return false;
> >  }
> > -- 
> > 2.31.1
> > 
-- 
Jan Kara <jack@xxxxxxxx>
SUSE Labs, CR



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