Re: [PATCH for-next 4/4] nvme-multipath: add multipathing for uring-passthrough commands

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@@ -448,6 +442,14 @@ static int nvme_uring_cmd_io(struct nvme_ctrl *ctrl, struct nvme_ns *ns,
     pdu->meta_buffer = nvme_to_user_ptr(d.metadata);
     pdu->meta_len = d.metadata_len;
+    if (issue_flags & IO_URING_F_MPATH) {
+        req->cmd_flags |= REQ_NVME_MPATH;
+        /*
+         * we would need the buffer address (d.addr field) if we have
+         * to retry the command. Store it by repurposing ioucmd->cmd
+         */
+        ioucmd->cmd = (void *)d.addr;

What does repurposing mean here?

This field (ioucmd->cmd) was pointing to passthrough command (which
is embedded in SQE of io_uring). At this point we have consumed
passthrough command, so this field can be reused if we have to. And we
have to beceause failover needs recreating passthrough command.
Please see nvme_uring_cmd_io_retry to see how this helps in recreating
the fields of passthrough command. And more on this below.

so ioucmd->cmd starts as an nvme_uring_cmd pointer and continues as
an address of buffer for a later processing that may or may not
happen in its lifetime?

Yes. See this as a no-cost way to handle fast/common path. We manage by
doing just this assignment.
Otherwise this would have involved doing high-cost (allocate/copy/deferral)
stuff for later processing that may or may not happen.

I see it as a hacky no-cost way...


Sounds a bit of a backwards design to me.

+    }
     blk_execute_rq_nowait(req, false);
     return -EIOCBQUEUED;
 }
@@ -665,12 +667,135 @@ int nvme_ns_head_chr_uring_cmd(struct io_uring_cmd *ioucmd,
     int srcu_idx = srcu_read_lock(&head->srcu);
     struct nvme_ns *ns = nvme_find_path(head);
     int ret = -EINVAL;
+    struct device *dev = &head->cdev_device;
+
+    if (likely(ns)) {
+        ret = nvme_ns_uring_cmd(ns, ioucmd,
+                issue_flags | IO_URING_F_MPATH);
+    } else if (nvme_available_path(head)) {
+        struct nvme_uring_cmd_pdu *pdu = nvme_uring_cmd_pdu(ioucmd);
+        struct nvme_uring_cmd *payload = NULL;
+
+        dev_warn_ratelimited(dev, "no usable path - requeuing I/O\n");
+        /*
+         * We may requeue two kinds of uring commands:
+         * 1. command failed post submission. pdu->req will be non-null
+         * for this
+         * 2. command that could not be submitted because path was not
+         * available. For this pdu->req is set to NULL.
+         */
+        pdu->req = NULL;

Relying on a pointer does not sound like a good idea to me.
But why do you care at all where did this command came from?
This code should not concern itself what happened prior to this
execution.
Required, please see nvme_uring_cmd_io_retry. And this should be more
clear as part of responses to your other questions.

I think I understand. But it looks fragile to me.


+        /*
+         * passthrough command will not be available during retry as it
+         * is embedded in io_uring's SQE. Hence we allocate/copy here
+         */

OK, that is a nice solution.
Please note that prefered way is to recreate the passthrough command,
and not to allocate it. We allocate it here because this happens very early
(i.e. before processing passthrough command and setting that up inside
struct request). Recreating requires a populated 'struct request' .

I think that once a driver consumes a command as queued, it needs a
stable copy of the command (could be in a percpu pool).

The current design of nvme multipathing is that the request is stripped
from its bios and placed on a requeue_list, and if a request was not
formed yet (i.e. nvme available path exist but no usable) the bio is
placed on the requeue_list.

So ideally we have something sufficient like a bio, that can be linked
on a requeue list, and is sufficient to build a request, at any point in
time...

we could be dealing with any passthrough command here. bio is not
guranteed to exist in first place. It can very well be NULL.
As I mentioned in cover letter, this was tested for such passthrough
commands too.
And bio is not a good fit for this interface. For block-path, entry
function is nvme_ns_head_submit_bio() which speaks bio. Request is
allocated afterwards. But since request formation can happen only after
discovering a valid path, it may have to queue the bio if path does not
exist.
For passthrough, interface speaks/understands struct io_uring_cmd.
Request is allocated after. And bio may (or may not) be attached with
this request. It may have to queue the command even before request/bio
gets formed. So cardinal structure (which is
really available all the time) in this case is struct io_uring_cmd.
Hence we use that as the object around which requeuing/failover is
built.
Conceptually io_uring_cmd is the bio of this interface.

I didn't say bio, I said something like a bio that holds stable
information that could be used for requeue purposes...


+        payload = kmalloc(sizeof(struct nvme_uring_cmd), GFP_KERNEL);
+        if (!payload) {
+            ret = -ENOMEM;
+            goto out_unlock;
+        }
+        memcpy(payload, ioucmd->cmd, sizeof(struct nvme_uring_cmd));
+        ioucmd->cmd = payload;
-    if (ns)
-        ret = nvme_ns_uring_cmd(ns, ioucmd, issue_flags);
+        spin_lock_irq(&head->requeue_ioucmd_lock);
+        ioucmd_list_add(&head->requeue_ioucmd_list, ioucmd);
+        spin_unlock_irq(&head->requeue_ioucmd_lock);
+        ret = -EIOCBQUEUED;
+    } else {
+        dev_warn_ratelimited(dev, "no available path - failing I/O\n");

ret=-EIO ?
Did not do as it was initialized to -EINVAL. Do you prefer -EIO instead.

It is not an invalid argument error here, it is essentially an IO error.
So yes, that would be my preference.

sure, will change.

+    }
+out_unlock:
     srcu_read_unlock(&head->srcu, srcu_idx);
     return ret;
 }
+
+int nvme_uring_cmd_io_retry(struct nvme_ns *ns, struct request *oreq,
+        struct io_uring_cmd *ioucmd, struct nvme_uring_cmd_pdu *pdu)
+{
+    struct nvme_ctrl *ctrl = ns->ctrl;
+    struct request_queue *q = ns ? ns->queue : ctrl->admin_q;
+    struct nvme_uring_data d;
+    struct nvme_command c;
+    struct request *req;
+    struct bio *obio = oreq->bio;
+    void *meta = NULL;
+
+    memcpy(&c, nvme_req(oreq)->cmd, sizeof(struct nvme_command));
+    d.metadata = (__u64)pdu->meta_buffer;
+    d.metadata_len = pdu->meta_len;
+    d.timeout_ms = oreq->timeout;
+    d.addr = (__u64)ioucmd->cmd;
+    if (obio) {
+        d.data_len = obio->bi_iter.bi_size;
+        blk_rq_unmap_user(obio);
+    } else {
+        d.data_len = 0;
+    }
+    blk_mq_free_request(oreq);

The way I would do this that in nvme_ioucmd_failover_req (or in the
retry driven from command retriable failure) I would do the above,
requeue it and kick the requeue work, to go over the requeue_list and
just execute them again. Not sure why you even need an explicit retry
code.
During retry we need passthrough command. But passthrough command is not
stable (i.e. valid only during first submission). We can make it stable
either by:
(a) allocating in nvme (b) return -EAGAIN to io_uring, and it will do allocate + deferral
Both add a cost. And since any command can potentially fail, that
means taking that cost for every IO that we issue on mpath node. Even if
no failure (initial or subsquent after IO) occcured.

As mentioned, I think that if a driver consumes a command as queued,
it needs a stable copy for a later reformation of the request for
failover purposes.

So what do you propose to make that stable?
As I mentioned earlier, stable copy requires allocating/copying in fast
path. And for a condition (failover) that may not even occur.
I really think currrent solution is much better as it does not try to make
it stable. Rather it assembles pieces of passthrough command if retry
(which is rare) happens.

Well, I can understand that io_uring_cmd is space constrained, otherwise
we wouldn't be having this discussion. However io_kiocb is less
constrained, and could be used as a context to hold such a space.

Even if it is undesired to have io_kiocb be passed to uring_cmd(), it
can still hold a driver specific space paired with a helper to obtain it
(i.e. something like io_uring_cmd_to_driver_ctx(ioucmd) ). Then if the
space is pre-allocated it is only a small memory copy for a stable copy
that would allow a saner failover design.

So to avoid commmon-path cost, we go about doing nothing (no allocation,
no deferral) in the outset and choose to recreate the passthrough
command if failure occured. Hope this explains the purpose of
nvme_uring_cmd_io_retry?

I think it does, but I'm still having a hard time with it...

Maybe I am reiterating but few main differences that should help -

- io_uring_cmd is at the forefront, and bio/request as secondary
objects. Former is persistent object across requeue attempts and the
only thing available when we discover the path, while other two are
created every time we retry.

- Receiving bio from upper layer is a luxury that we do not have for
  passthrough. When we receive bio, pages are already mapped and we
  do not have to deal with user-specific fields, so there is more
  freedom in using arbitrary context (workers etc.). But passthrough
  command continues to point to user-space fields/buffers, so we need
  that task context.


+    req = nvme_alloc_user_request(q, &c, nvme_to_user_ptr(d.addr),
+            d.data_len, nvme_to_user_ptr(d.metadata),
+            d.metadata_len, 0, &meta, d.timeout_ms ?
+            msecs_to_jiffies(d.timeout_ms) : 0,
+            ioucmd->cmd_op == NVME_URING_CMD_IO_VEC, 0, 0);
+    if (IS_ERR(req))
+        return PTR_ERR(req);
+
+    req->end_io = nvme_uring_cmd_end_io;
+    req->end_io_data = ioucmd;
+    pdu->bio = req->bio;
+    pdu->meta = meta;
+    req->cmd_flags |= REQ_NVME_MPATH;
+    blk_execute_rq_nowait(req, false);
+    return -EIOCBQUEUED;
+}
+
+void nvme_ioucmd_mpath_retry(struct io_uring_cmd *ioucmd)
+{
+    struct cdev *cdev = file_inode(ioucmd->file)->i_cdev;
+    struct nvme_ns_head *head = container_of(cdev, struct nvme_ns_head,
+            cdev);
+    int srcu_idx = srcu_read_lock(&head->srcu);
+    struct nvme_ns *ns = nvme_find_path(head);
+    unsigned int issue_flags = IO_URING_F_SQE128 | IO_URING_F_CQE32 |
+        IO_URING_F_MPATH;
+    struct device *dev = &head->cdev_device;
+
+    if (likely(ns)) {
+        struct nvme_uring_cmd_pdu *pdu = nvme_uring_cmd_pdu(ioucmd);
+        struct request *oreq = pdu->req;
+        int ret;
+
+        if (oreq == NULL) {
+            /*
+             * this was not submitted (to device) earlier. For this
+             * ioucmd->cmd points to persistent memory. Free that
+             * up post submission
+             */
+            const void *cmd = ioucmd->cmd;
+
+            ret = nvme_ns_uring_cmd(ns, ioucmd, issue_flags);
+            kfree(cmd);
+        } else {
+            /*
+             * this was submitted (to device) earlier. Use old
+             * request, bio (if it exists) and nvme-pdu to recreate
+             * the command for the discovered path
+             */
+            ret = nvme_uring_cmd_io_retry(ns, oreq, ioucmd, pdu);

Why is this needed? Why is reuse important here? Why not always call
nvme_ns_uring_cmd?

Please see the previous explanation.
If condition is for the case when we made the passthrough command stable
by allocating beforehand.
Else is for the case when we avoided taking that cost.

The current design of the multipath failover code is clean:
1. extract bio(s) from request
2. link in requeue_list
3. schedule requeue_work that,
3.1 takes bios 1-by-1, and submits them again (exactly the same way)

It is really clean, and fits really well with bio based entry interface.
But as I said earlier, it does not go well with uring-cmd based entry
interface, and bunch of of other things which needs to be done
differently for generic passthrough command.

I'd like us to try to follow the same design where retry is
literally "do the exact same thing, again". That would eliminate
two submission paths that do the same thing, but slightly different.

Exact same thing is possible if we make the common path slow i.e.
allocate/copy passthrough command and keep it alive until completion.
But that is really not the way to go I suppose.

I'm not sure. With Christoph's response, I'm not sure it is
universally desired to support failover (in my opinion it should). But
if we do in fact choose to support it, I think we need a better
solution. If fast-path allocation is your prime concern, then let's try
to address that with space pre-allocation.



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