On Fri 17-06-22 22:11:25, Yu Kuai wrote: > Currently, same waitqueue might be woken up continuously: > > __sbq_wake_up __sbq_wake_up > sbq_wake_ptr -> assume 0 > sbq_wake_ptr -> 0 > atomic_dec_return > atomic_dec_return > atomic_cmpxchg -> succeed > atomic_cmpxchg -> failed > return true > > __sbq_wake_up > sbq_wake_ptr > atomic_read(&sbq->wake_index) -> still 0 > sbq_index_atomic_inc -> inc to 1 > if (waitqueue_active(&ws->wait)) > if (wake_index != atomic_read(&sbq->wake_index)) > atomic_set -> reset from 1 to 0 > wake_up_nr -> wake up first waitqueue > // continue to wake up in first waitqueue > > What's worse, io hung is possible in theory because wakeups might be > missed. For example, 2 * wake_batch tags are put, while only wake_batch > threads are worken: > > __sbq_wake_up > atomic_cmpxchg -> reset wait_cnt > __sbq_wake_up -> decrease wait_cnt > ... > __sbq_wake_up -> wait_cnt is decreased to 0 again > atomic_cmpxchg > sbq_index_atomic_inc -> increase wake_index > wake_up_nr -> wake up and waitqueue might be empty > sbq_index_atomic_inc -> increase again, one waitqueue is skipped > wake_up_nr -> invalid wake up because old wakequeue might be empty > > To fix the problem, refactor to make sure waitqueues will be woken up > one by one, > > Signed-off-by: Yu Kuai <yukuai3@xxxxxxxxxx> So as far as I can tell your patch does not completely fix this race. See below: > diff --git a/lib/sbitmap.c b/lib/sbitmap.c > index ae4fd4de9ebe..dc2959cb188c 100644 > --- a/lib/sbitmap.c > +++ b/lib/sbitmap.c > @@ -574,66 +574,69 @@ void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, > } > EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth); > > -static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq) > +static void sbq_update_wake_index(struct sbitmap_queue *sbq, > + int old_wake_index) > { > int i, wake_index; > - > - if (!atomic_read(&sbq->ws_active)) > - return NULL; > + struct sbq_wait_state *ws; > > wake_index = atomic_read(&sbq->wake_index); > - for (i = 0; i < SBQ_WAIT_QUEUES; i++) { > - struct sbq_wait_state *ws = &sbq->ws[wake_index]; > + if (old_wake_index != wake_index) > + return; > > + for (i = 1; i < SBQ_WAIT_QUEUES; i++) { > + wake_index = sbq_index_inc(wake_index); > + ws = &sbq->ws[wake_index]; > + /* Find the next active waitqueue in round robin manner */ > if (waitqueue_active(&ws->wait)) { > - if (wake_index != atomic_read(&sbq->wake_index)) > - atomic_set(&sbq->wake_index, wake_index); > - return ws; > + atomic_cmpxchg(&sbq->wake_index, old_wake_index, > + wake_index); > + return; > } > - > - wake_index = sbq_index_inc(wake_index); > } > - > - return NULL; > } > > static bool __sbq_wake_up(struct sbitmap_queue *sbq) > { > struct sbq_wait_state *ws; > unsigned int wake_batch; > - int wait_cnt; > + int wait_cnt, wake_index; > > - ws = sbq_wake_ptr(sbq); > - if (!ws) > + if (!atomic_read(&sbq->ws_active)) > return false; > > - wait_cnt = atomic_dec_return(&ws->wait_cnt); > - if (wait_cnt <= 0) { > - int ret; > - > - wake_batch = READ_ONCE(sbq->wake_batch); > - > - /* > - * Pairs with the memory barrier in sbitmap_queue_resize() to > - * ensure that we see the batch size update before the wait > - * count is reset. > - */ > - smp_mb__before_atomic(); > + wake_index = atomic_read(&sbq->wake_index); > + ws = &sbq->ws[wake_index]; > + /* > + * This can only happen in the first wakeup when sbitmap waitqueues > + * are no longer idle. > + */ > + if (!waitqueue_active(&ws->wait)) { > + sbq_update_wake_index(sbq, wake_index); > + return true; > + } > > - /* > - * For concurrent callers of this, the one that failed the > - * atomic_cmpxhcg() race should call this function again > - * to wakeup a new batch on a different 'ws'. > - */ > - ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch); > - if (ret == wait_cnt) { > - sbq_index_atomic_inc(&sbq->wake_index); > - wake_up_nr(&ws->wait, wake_batch); > - return false; > - } > + wait_cnt = atomic_dec_return(&ws->wait_cnt); > + if (wait_cnt > 0) > + return false; The following race is still possible: CPU1 CPU2 __sbq_wake_up __sbq_wake_up wake_index = atomic_read(&sbq->wake_index); wake_index = atomic_read(&sbq->wake_index); if (!waitqueue_active(&ws->wait)) -> not taken if (!waitqueue_active(&ws->wait)) -> not taken wait_cnt = atomic_dec_return(&ws->wait_cnt); /* decremented to 0 now */ if (wait_cnt > 0) -> not taken sbq_update_wake_index(sbq, wake_index); if (wait_cnt < 0) -> not taken ... atomic_set(&ws->wait_cnt, wake_batch); wake_up_nr(&ws->wait, wake_batch); wait_cnt = atomic_dec_return(&ws->wait_cnt); /* * decremented to wake_batch - 1 but * there are no tasks waiting anymore * so the wakeup should have gone * to a different waitqueue. */ I have an idea how to fix all these lost wakeups, I'll try to code it whether it would look usable... Honza > + sbq_update_wake_index(sbq, wake_index); > + /* > + * Concurrent callers should call this function again > + * to wakeup a new batch on a different 'ws'. > + */ > + if (wait_cnt < 0) > return true; > - } > + > + wake_batch = READ_ONCE(sbq->wake_batch); > + /* > + * Pairs with the memory barrier in sbitmap_queue_resize() to > + * ensure that we see the batch size update before the wait > + * count is reset. > + */ > + smp_mb__before_atomic(); > + atomic_set(&ws->wait_cnt, wake_batch); > + wake_up_nr(&ws->wait, wake_batch); > > return false; > } > -- > 2.31.1 > -- Jan Kara <jack@xxxxxxxx> SUSE Labs, CR