Currently sbitmap.map points to a single array of sbitmap words. To allow each word to be allocated individually, make it a double pointer. This will mean that to access to a word will require an extra load. Signed-off-by: John Garry <john.garry@xxxxxxxxxx> --- include/linux/sbitmap.h | 11 ++++++----- lib/sbitmap.c | 34 ++++++++++++++++++++++++---------- 2 files changed, 30 insertions(+), 15 deletions(-) diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index 8f5a86e210b9..46268f391e32 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -68,7 +68,7 @@ struct sbitmap { /** * @map: Allocated bitmap. */ - struct sbitmap_word *map; + struct sbitmap_word **map; /* * @alloc_hint: Cache of last successfully allocated or freed bit. @@ -256,9 +256,10 @@ static inline void __sbitmap_for_each_set(struct sbitmap *sb, unsigned int depth = min_t(unsigned int, __map_depth(sb, index) - nr, sb->depth - scanned); - + struct sbitmap_word *map = sb->map[index]; scanned += depth; - word = sb->map[index].word & ~sb->map[index].cleared; + + word = map->word & ~map->cleared; if (!word) goto next; @@ -299,7 +300,7 @@ static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn, static inline unsigned long *__sbitmap_word(struct sbitmap *sb, unsigned int bitnr) { - return &sb->map[SB_NR_TO_INDEX(sb, bitnr)].word; + return &sb->map[SB_NR_TO_INDEX(sb, bitnr)]->word; } /* Helpers equivalent to the operations in asm/bitops.h and linux/bitmap.h */ @@ -322,7 +323,7 @@ static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr) */ static inline void sbitmap_deferred_clear_bit(struct sbitmap *sb, unsigned int bitnr) { - unsigned long *addr = &sb->map[SB_NR_TO_INDEX(sb, bitnr)].cleared; + unsigned long *addr = &sb->map[SB_NR_TO_INDEX(sb, bitnr)]->cleared; set_bit(SB_NR_TO_BIT(sb, bitnr), addr); } diff --git a/lib/sbitmap.c b/lib/sbitmap.c index ae4fd4de9ebe..64fb9800ed8c 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -85,6 +85,8 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, bool alloc_hint) { unsigned int bits_per_word; + struct sbitmap_word *map; + int index; if (shift < 0) shift = sbitmap_calculate_shift(depth); @@ -116,6 +118,17 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, return -ENOMEM; } + map = kvzalloc_node(sb->map_nr * sizeof(**sb->map), flags, node); + if (!map) + return -ENOMEM; + + for (index = 0; index < sb->map_nr; index++, map++) { + struct sbitmap_word **_map; + + _map = &sb->map[index]; + *_map = map; + } + return 0; } EXPORT_SYMBOL_GPL(sbitmap_init_node); @@ -126,7 +139,7 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth) unsigned int i; for (i = 0; i < sb->map_nr; i++) - sbitmap_deferred_clear(&sb->map[i]); + sbitmap_deferred_clear(sb->map[i]); sb->depth = depth; sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); @@ -170,7 +183,7 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth, static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index, unsigned int alloc_hint) { - struct sbitmap_word *map = &sb->map[index]; + struct sbitmap_word *map = sb->map[index]; int nr; do { @@ -246,7 +259,7 @@ static int __sbitmap_get_shallow(struct sbitmap *sb, for (i = 0; i < sb->map_nr; i++) { again: - nr = __sbitmap_get_word(&sb->map[index].word, + nr = __sbitmap_get_word(&sb->map[index]->word, min_t(unsigned int, __map_depth(sb, index), shallow_depth), @@ -256,7 +269,7 @@ static int __sbitmap_get_shallow(struct sbitmap *sb, break; } - if (sbitmap_deferred_clear(&sb->map[index])) + if (sbitmap_deferred_clear(sb->map[index])) goto again; /* Jump to next index. */ @@ -294,7 +307,7 @@ bool sbitmap_any_bit_set(const struct sbitmap *sb) unsigned int i; for (i = 0; i < sb->map_nr; i++) { - if (sb->map[i].word & ~sb->map[i].cleared) + if (sb->map[i]->word & ~sb->map[i]->cleared) return true; } return false; @@ -306,7 +319,7 @@ static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set) unsigned int i, weight = 0; for (i = 0; i < sb->map_nr; i++) { - const struct sbitmap_word *word = &sb->map[i]; + const struct sbitmap_word *word = sb->map[i]; unsigned int word_depth = __map_depth(sb, i); if (set) @@ -358,8 +371,9 @@ void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) int i; for (i = 0; i < sb->map_nr; i++) { - unsigned long word = READ_ONCE(sb->map[i].word); - unsigned long cleared = READ_ONCE(sb->map[i].cleared); + struct sbitmap_word *map = READ_ONCE(sb->map[i]); + unsigned long word = READ_ONCE(map->word); + unsigned long cleared = READ_ONCE(map->cleared); unsigned int word_bits = __map_depth(sb, i); word &= ~cleared; @@ -522,7 +536,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, index = SB_NR_TO_INDEX(sb, hint); for (i = 0; i < sb->map_nr; i++) { - struct sbitmap_word *map = &sb->map[index]; + struct sbitmap_word *map = sb->map[index]; unsigned long get_mask; unsigned int map_depth = __map_depth(sb, index); @@ -665,7 +679,7 @@ void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset, unsigned long *this_addr; /* since we're clearing a batch, skip the deferred map */ - this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word; + this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)]->word; if (!addr) { addr = this_addr; } else if (addr != this_addr) { -- 2.26.2