On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote: > > Ok, thanks. > > > In general the size of a bio only depends on the number of vectors, not > > the total I/O size. But alloc_behind_master_bio allocates new backing > > pages using order 0 allocations, so in this exceptional case the total > > size oes actually matter. > > > > While we're at it: this huge memory allocation looks really deadlock > > prone. > > Hmm, let me think more about it, or could you share your thought? ???? Well, you'd need a mempool which can fit the max payload of a bio, that is BIO_MAX_VECS pages. FYI, this is what I'd do instead of this patch for now. We don't really need a vetor per sector, just per page. So this limits the I/O size a little less. diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c index 3c44c4bb40fc..5b27d995302e 100644 --- a/drivers/md/raid1.c +++ b/drivers/md/raid1.c @@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio, goto retry_write; } + /* + * When using a bitmap, we may call alloc_behind_master_bio below. + * alloc_behind_master_bio allocates a copy of the data payload a page + * at a time and thus needs a new bio that can fit the whole payload + * this bio in page sized chunks. + */ + if (bitmap) + max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE); + if (max_sectors < bio_sectors(bio)) { struct bio *split = bio_split(bio, max_sectors, GFP_NOIO, &conf->bio_split);